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Halo 2

File:Halo2-cover.png · Wikimedia Commons · See Wikimedia Commons

EntityQ252804· pop 38· linked from 324 articles

Also known as H2

2004 video game for Xbox

OverviewAI-generated

Halo 2 is a shooter and action game developed by Bungie. It was released on November 9, 2004, and November 11, 2004. The title is part of the Halo franchise and is available on Xbox, PC (Microsoft Windows), and Xbox One platforms. The software version identifier is "1.0.4.129".

The game features single player, multiplayer, co-operative, and split screen modes. It utilizes the Havok Physics and Halo 2 engines. The Entertainment Software Rating Board (ESRB) classifies the game as Mature.

Halo 2 has received various review scores, including 8/10 and 73/100. A metacritic score of 84 is recorded, alongside a rating of 4.38. The game has 6810 social media followers.

Synthesized by Vinony from 24 facts across 4 sources: Wikidata, RAWG, IGDB, Vinony graph. Generated from structured data (not the Wikipedia text) and checked against those facts — may still contain errors.

Game data

Metacritic 84
Released
2004-11-09
User rating
4.38 / 5
Genres
Shooter, Action
Platforms
PC, Xbox One, Xbox
ESRB
Mature

via RAWG

Game details · IGDB

81Critic score · 6 ratings
84User score · 682 ratings

Halo 2 is a first-person shooter developed by Bungie and the sequel to Halo: Combat Evolved. The campaign alternates between two playable characters: the human supersoldier Master Chief and the Covenant warrior known as the Arbiter. The game introduced online multiplayer via Xbox Live with an automated matchmaking system, dual-wielding of certain weapons, and vehicle hijacking. It supports both cooperative campaign and competitive multiplayer modes, and was the best-selling game on the original Xbox.

Released
2004
Genres
Shooter
Platforms
Xbox, PC (Microsoft Windows), Xbox One
Game modes
Single player, Multiplayer, Co-operative, Split screen
Engine
Havok Physics, Halo 2
Franchise
Halo
Developer
Bungie
Publisher
Microsoft Game Studios

Key facts

Developer
Bungie
Publisher
Microsoft Game Studios
Writer
Joseph Staten
Composers
Martin O'Donnell Michael Salvatori
Series
Halo
Platforms
Xbox Windows
Release
November 9, 2004 Xbox AU / NA : November 9, 2004 EU : November 11, 2004 Windows AU : May 17, 2007 NA : May 31, 2007 EU : June 8, 2007
Genre
First-person shooter
Modes
Single-player , multiplayer

via Wikipedia infobox

~35 min read

Encyclopedic overview

Halo 2 is a 2004 first-person shooter video game developed by Bungie and published by Microsoft Game Studios. Released for the Xbox in 2004, the game is the second installment in the Halo franchise and the sequel to 2001's Halo: Combat Evolved. In Halo 2's story mode, the player assumes the roles of the human supersoldier Master Chief and disgraced alien commander Arbiter in a 26th-century conflict between the United Nations Space Command, the genocidal Covenant, and later, the parasitic Flood.

After the success of Halo: Combat Evolved, a sequel was expected and highly anticipated. Bungie found inspiration in plot points and gameplay elements that had been left out of their first game, including online multiplayer. A troubled development and time constraints forced cuts to the scope of the game, including the wholesale removal of a more ambitious multiplayer mode, and necessitated a cliffhanger ending to the game's campaign mode. Among Halo 2's marketing was an early alternate reality game called "I Love Bees" that involved players solving real-world puzzles. The gameplay is similar to its predecessor, while featuring new weapons, enemies, vehicles, and gameplay elements, most notably dual wielding certain weapons. The game additionally shipped with online multiplayer via Microsoft's Xbox Live service.

Excerpted from Wikipedia’s “Halo 2” article, available under the CC BY-SA 4.0 licence.

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