
ilomilo () is a puzzle video game developed by Southend Interactive and Microsoft Game Studios. It was released on Windows Phone 7 on November 8, 2010 for AT&T customers. The game was also released for Xbox Live Arcade on January 5, 2011. A DLC, titled ilomilo: Autumn Tale, was released for Xbox 360 only in March 2011. The game became available on Xbox One through its backwards compatibility program in May 2017. There is also a port for Windows 8 that adds 2 new sets of puzzles, 6 new pieces of music, and new story snippets. These new sets of levels are called "berry story" and "playroom escap
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ilomilo () is a puzzle video game developed by Southend Interactive and Microsoft Game Studios. It was released on Windows Phone 7 on November 8, 2010 for AT&T customers. The game was also released for Xbox Live Arcade on January 5, 2011. A DLC, titled ilomilo: Autumn Tale, was released for Xbox 360 only in March 2011. The game became available on Xbox One through its backwards compatibility program in May 2017. There is also a port for Windows 8 that adds 2 new sets of puzzles, 6 new pieces of music, and new story snippets. These new sets of levels are called "berry story" and "playroom escapade", and never became available on the 360 version.
==Gameplay== The goal of each of the 49 levels is to unite Ilo and Milo, who are on separate sides of the level and must work together to meet. Players can change control between Ilo and Milo, or two players can control both Ilo and Milo. Because only one character can be "active" at any time, players in multiplayer alternate between controlling their given character and using a "pointer" to help guide the active player. "Eggs" are hidden on certain levels which are only accessible in multiplayer. Levels are made up of various cubes, some of which Ilo or Milo can pick up and carry in order to place elsewhere in the level, opening a path for the other to travel on. Different cubes have different effects, such as some which extend across gaps or some that allow Ilo or Milo to fall through and end up on the other side. There are also carpets which allow characters to walk on different sides of the cubes and switches which activate bridges. Hidden throughout the levels are various fragments, which when collected piece together postcard memories, explaining some of the game's backstory. There also tiny creatures called Safkas hidden in each level, which unlock bonuses when collected. The levels that these safkas open contain a part of Sebastian's "The Huntsman and the Fox", levels with appearances from other games, and levels with re-skins of Ilo and Milo themselves. The characters that can be seen in the purple safka's levels are The Goo Balls from World of Goo, Victor Neff from The Dream Machine (video game), Meat Boy from Super Meat Boy, and Josef from Machinarium. Additional content is also available if the player owns A World of Keflings or Raskulls.
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