
Infiniminer
Sign in to saveInfiniminer is an open-source multiplayer sandbox game developed by Zachtronics, centered on block-based construction and excavation. Players assume the role of miners on a team, aiming to collect the highest amount of money by mining ore while avoiding and fighting the opposing team. According to its creator, Zachary Barth, the game was inspired by Infinifrag, Team Fortress 2, and Motherload by XGen Studios. The game has been cited as an influence on the development of Minecraft.
Game details · IGDB
Infiniminer is a first-person competitive mining game that takes place in a procedurally generated block world allowing players to mine, build, and explore. Best known as an inspiration for Minecraft, the game was abandoned shortly after its initial release.
- Released
- 2009
- Genres
- Tactical, Indie
- Platforms
- PC (Microsoft Windows)
- Game modes
- Multiplayer
- Developer
- Zachtronics
- Publisher
- Zachtronics
Key facts
- Video game.image
- frameless|class=skin-invert
- Video game.title
- Infiniminer
- Video game.developer
- Zachtronics
- Video game.platforms
- Linux, OS X, Windows
- Video game.released
- April 29, 2009
- Video game.modes
- Multiplayer
via Wikipedia infobox
~4 min read
Encyclopedic overview
4 sectionsContents
- Gameplay
- Development
- Legacy
- References
Infiniminer is an open-source multiplayer sandbox game developed by Zachtronics, centered on block-based construction and excavation. Players assume the role of miners on a team, aiming to collect the highest amount of money by mining ore while avoiding and fighting the opposing team. According to its creator, Zachary Barth, the game was inspired by Infinifrag, Team Fortress 2, and Motherload by XGen Studios. The game has been cited as an influence on the development of Minecraft.
== Gameplay == Players are placed into teams within a procedurally generated landscape and are equipped with mining tools. The primary objective is to collect the most money by mining ore while avoiding or fighting an opposing team. The team that earns the most money by the end of the round is declared the winner. During development, Zachary Barth, the creator of Infiniminer, observed that players began using its mechanics for building and item collection, deviating from its original competitive design. This behavior led to the emergence of sandbox-style gameplay.
Excerpted from Wikipedia’s “Infiniminer” article, available under the CC BY-SA 4.0 licence.