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MULE
EntityQ1284570· pop 17· linked from 63 articles

jeu vidéo de 1983

Game data

Released
1982-12-31
User rating
0.00 / 5
Platforms
PC, NES, Commodore / Amiga, Atari 8-bit

via RAWG

Game details · IGDB

80User score · 10 ratings

M.U.L.E. is about four hopeful explorers trying to make a fortune on a virgin planet. This is done by producing various goods (Food, Energy, Smithore, Crystite). Each of these goods have their uses: if you don't have enough food, you will have less time during your turn. If you don't have enough energy, your output will be lower. If enough smithore isn't produced, there will be a shortage of M.U.L.E.s. Crystite is the big earner that can make or break your game. You start the game by selecting your race. Some are easier to play, some harder. There are three levels of difficulty, in the eas…

Released
1983
Genres
Simulator, Strategy, Turn-based strategy (TBS), Tactical
Platforms
Atari 8-bit, PC-8800 Series, Commodore C64/128/MAX, Sharp X1, DOS, Nintendo Entertainment System, MSX
Game modes
Single player, Multiplayer, Co-operative
Developer
Ozark Softscape
Publisher
IBM, Bullet-Proof Software, Electronic Arts, Mindscape

Key facts

Video game.title
M.U.L.E.
Video game.image
mule box.jpg
Video game.caption
Atari 8-bit and Commodore 64 cover art
Video game.designer
Danielle Bunten Berry
Video game.platforms
Atari 8-bit, Commodore 64, IBM PC, PC-88, Sharp X1, MSX2, NES
Video game.genre
Strategy
Video game.modes
Single-player, multiplayer

via Wikipedia infobox

Wikidata facts

Instance of
video game
Country of origin
United States
Platform
Commodore 64
Show 3 more facts
publication date
1990-09-00
language of work or name
English language
distributed by
GOG.com
Sources (6)

via Wikidata · CC0

Article · Français

M.U.L.E. (pour Multiple Use Labor Element - élément de travail aux usages multiples) est un jeu vidéo écrit en 1983 par Danielle Bunten Berry, Bill Bunten, Jim Rushing et Alan Watson pour les studios Ozark Softscape, et publié par Electronic Arts. Conçu à l'origine pour les Atari 400/800, il fut porté sur Commodore 64 et Nintendo NES. Bien plus qu'un jeu, c'est un simulateur économique, dont le but est de coloniser une petite planète, en jouant sur la production, l'offre et la demande de ses ressources.

Abstract from DBpedia / Wikipedia · CC BY-SA

Gallery (5)