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Mass Effect 2

Mass Effect 2 · RAWG · Courtesy of RAWG

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Mass Effect 2

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Computerspiel aus dem Jahr 2010

OverviewAI-generated

Mass Effect 2 is a video game developed by BioWare and BioWare Edmonton. Released on January 26, 2010, the title is part of the Mass Effect franchise. It utilizes the Unreal Engine 3 and is categorized as an action, role-playing, shooter, and adventure game. The game features single-player modes and was released for PC, Xbox 360, PlayStation 3, and Xbox One.

The game received a Metacritic score of 94 and an IGDB critic rating of 96 based on nine reviews. User ratings include 91 from 2,734 users on IGDB and 4.46 on RAWG. Other recorded review scores are 90/100 and 89/100. The title has sold 2,000,000 units and carries a Mature ESRB rating.

Synthesized by Vinony from 24 facts across 4 sources: Wikidata, RAWG, IGDB, Vinony graph. Generated from structured data (not the Wikipedia text) and checked against those facts — may still contain errors.

Game data

Metacritic 94
Released
2010-01-26
User rating
4.46 / 5
Genres
Action, RPG
Platforms
PC, Xbox One, Xbox 360, PlayStation 3
ESRB
Mature

via RAWG

Game details · IGDB

96Critic score · 9 ratings
91User score · 2,734 ratings

Are you prepared to lose everything to save the galaxy? You'll need to be, Commander Shephard. It's time to bring together your greatest allies and recruit the galaxy's fighting elite to continue the resistance against the invading Reapers. So steel yourself, because this is an astronomical mission where sacrifices must be made. You'll face tougher choices and new, deadlier enemies. Arm yourself and prepare for an unforgettable intergalactic adventure. Game Features: Shift the fight in your favour. Equip yourself with powerful new weapons almost instantly thanks to a new inventory system.…

Released
2010
Genres
Shooter, Role-playing (RPG), Adventure
Platforms
PlayStation 3, PC (Microsoft Windows), Xbox 360
Game modes
Single player
Engine
Unreal Engine 3
Franchise
Mass Effect
Developer
BioWare, BioWare Edmonton
Publisher
Electronic Arts

Key facts

Developer
BioWare
Publishers
Electronic Arts Microsoft Game Studios
Director
Casey Hudson
Producers
Casey Hudson Jesse Houston Nathan Plewes
Designer
Preston Watamaniuk
Programmer
David Falkner
Artist
Derek Watts
Writers
Mac Walters Drew Karpyshyn
Composers
Jack Wall Jimmy Hinson Sam Hulick David Kates
Series
Mass Effect
Engine
Unreal Engine 3
Platforms
Windows Xbox 360 PlayStation 3
Release
January 26, 2010 Windows , Xbox 360 NA : January 26, 2010 AU : January 28, 2010 EU : January 29, 2010 PlayStation 3 NA : January 18, 2011 EU : January 21, 2011 AU : January 27, 2011
Genres
Action role-playing , third-person shooter
Mode
Single-player

via Wikipedia infobox

Wikidata facts

Instance of
video game
Country of origin
Canada
Director
Casey Hudson
Composer
Jack Wall
Narrative location
Milky Way
Developer
BioWare
Game engine
Unreal Engine 3
Distribution format
digital distribution
Show 12 more facts
media franchise
Mass Effect
set in environment
fictional planet
publication date
2010-01-26
input device
gamepad
set in period
future
translator
Softclub
distributed by
PlayStation Store
language of work or name
Spanish
units sold
2000000
review score
89/100
Commons category
Mass Effect 2
compatible with
Steam Deck
Sources (12)

via Wikidata · CC0

Article · Deutsch

Mass Effect 2, der zweite Teil der Mass-Effect-Computerspielreihe, erschien in Deutschland am 28. Januar 2010 gleichzeitig für PC und Xbox 360. Die Version für die PlayStation 3 erschien in Deutschland am 20. Januar 2011. Im Gegensatz zur Xbox-360- und PC-Fassung sind die Downloaderweiterungen Overlord, Kasumi – Gestohlene Erinnerungen und Shadow Broker bereits enthalten. Die Spielreihe wurde von Anfang an als Trilogie konzipiert. Daher ist es möglich, den eigenen Charakter aus dem ersten Teil in Mass Effect 2 zu importieren und mit den im Vorgänger getroffenen Entscheidungen weiterzuspielen. Dies wirkt sich direkt auf viele Gespräche und Aktionen aus, jedoch nicht auf den Verlauf der Haupthandlung. Alternativ kann ein neuer Charakter erstellt werden, dessen Vorgeschichte jedoch weitestgehend vordefiniert ist, lediglich einige Schlüsselaspekte der Handlung können nach Download eines DLC (Mass Effect Genesis) bestimmt werden. Im Gegensatz zum ersten Teil kann Shepard je nach getroffenen Entscheidungen im Verlauf der Handlung auch sterben.

Abstract from DBpedia / Wikipedia · CC BY-SA