Metropolismania (known in Japan as Machi-ing Maker) is a city-building game developed by Indi for the PlayStation 2. It was released for the Japanese market in 2001 and internationally in 2002. The object of the game is to interact with NPCs in order to populate various towns. A sequel was announced by Natsume Inc., titled Metropolismania 2 (Machi-ing Maker 2: Zoku Boku no Machi Zukuri in Japan). The title was released on August 28, 2007 in North America and in Japan on July 13, 2006 by D3 Publisher. Another sequel, Machi-ing Maker 3, was released for the PlayStation Portable by D3 Publisher e
Metropolismania (known in Japan as Machi-ing Maker) is a city-building game developed by Indi for the PlayStation 2. It was released for the Japanese market in 2001 and internationally in 2002. The object of the game is to interact with NPCs in order to populate various towns. A sequel was announced by Natsume Inc., titled Metropolismania 2 (Machi-ing Maker 2: Zoku Boku no Machi Zukuri in Japan). The title was released on August 28, 2007 in North America and in Japan on July 13, 2006 by D3 Publisher. Another sequel, Machi-ing Maker 3, was released for the PlayStation Portable by D3 Publisher exclusively in Japan which also contains a minigame in collaboration with the Japanese gameshow Run For Money. Machi-ing Maker 4 was released November 2011 for the Xbox 360 and PS3.
==Gameplay== There are various goals to complete in each of the five main scenarios. Goals always involve growing the town to a given population, and often ensuring that a percentage of the buildings are of a certain type, i.e. businesses, farms, or amusement facilities. There are also side stories that occur within each scenario, sometimes including bizarre instances involving smuggling rings, a cult, and even aliens. When all requirements for the scenario have been met, the player's boss will call to congratulate them and send a letter of resignation, allowing the player to move on to the next scenario.
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