Mordheim is a tabletop game published by Games Workshop in 1999. It is a variant of the company's Warhammer Fantasy game set on a warband or "skirmish" scale. Mordheim was designed by Alessio Cavatore, Tuomas Pirinen, and Rick Priestley. Alongside the basic skirmish game, Mordheim also features a campaign system, where Warbands gain experience and equipment as the campaign progresses, in a similar nature to role-playing games.
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Mordheim is a tabletop game published by Games Workshop in 1999. It is a variant of the company's Warhammer Fantasy game set on a warband or "skirmish" scale. Mordheim was designed by Alessio Cavatore, Tuomas Pirinen, and Rick Priestley. Alongside the basic skirmish game, Mordheim also features a campaign system, where Warbands gain experience and equipment as the campaign progresses, in a similar nature to role-playing games.
The game is set during a civil war in the Empire from Imperial Year 1999, some 500 years before the present day in the Warhammer Fantasy timeline. When a comet struck and destroyed the city of Mordheim, a material called wyrdstone was scattered throughout the ruins. Mercenary warbands from all over the Warhammer world battle with one another for the wyrdstone.
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