particle system
Sign in to savetechnique in game physics, motion graphics, and computer graphics; uses very many very small graphic objects to simulate certain “fuzzy” phenomena (e.g. highly chaotic systems, natural phenomena, or processes caused by chemical reactions)
Wikidata facts
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- Commons category
- Particle system
- Stack Exchange tag
- stackoverflow.com/tags/particle-system
via Wikidata · CC0
Connections
texture mapping
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fire
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cloud
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snow
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International Standard Book Number
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fog
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pressure
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smoke
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quadrilateral
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digital object identifier
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dust
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meteor
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explosion
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fluid mechanics
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viscosity
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Nvidia
Organization
chaos theory
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surface tension
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Q63966
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3D computer graphics
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