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Planescape

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Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, designed by Zeb Cook, and published by TSR in 1994.

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inception
1977-07-00
publication date
1994-00-00
Sources (2)

via Wikidata · CC0

~18 min read

Article

30 sections
Contents
  • Description
  • Cosmology
  • Outer Planes
  • Sigil
  • Factions
  • ''The Faction War''
  • Sects
  • Rules
  • Rule-of-Three
  • Unity of Rings
  • Center of All
  • Publication history
  • Development
  • 2nd edition
  • Later editions
  • Reception
  • Awards
  • Official products
  • Boxed sets
  • Miniatures
  • Accessories
  • Adventures
  • Video game
  • Collectible card game
  • Novels
  • Blood Wars Trilogy
  • See also
  • References
  • Further reading
  • External links

Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, designed by Zeb Cook, and published by TSR in 1994.

==Description== Planescape encompasses numerous planes of existence, creating an entire cosmology called the Great Wheel, which was originally developed in the 1987 Manual of the Planes by Jeff Grubb, derived from concepts laid out in the 1978 ''Player's Handbook by Gary Gygax. This includes many of the other Dungeons & Dragons worlds, linking them via inter-dimensional magical portals.

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