Q845290
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Game details · IGDB
A turn-based strategy video game set around several different historic civilizations.
- Released
- 1996
- Genres
- Strategy, Turn-based strategy (TBS)
- Platforms
- PC (Microsoft Windows), Mac, PlayStation
- Game modes
- Single player, Multiplayer
- Franchise
- Sid Meier
- Developer
- MicroProse Software, Inc.
- Publisher
- MicroProse Software, Inc., MacPlay, Activision
Key facts
- Developer
- MicroProse
- Publishers
- MicroProse, MacPlay (Mac), Activision (PS1)
- Producer
- Jeff Briggs
- Designers
- Brian Reynolds , Douglas Kaufman, Jeff Briggs
- Programmers
- Brian Reynolds, Jason S. Coleman, Chris Taormino
- Artist
- Michael O. Haire
- Writer
- Dave Ellis
- Composers
- Jeff Briggs , Roland J. Rizzo, Kevin Manthei ( Fantastic Worlds )
- Series
- Civilization
- Platforms
- Windows , Mac OS , PlayStation
- Release
- Windows NA : March 1996 EU : 1996 Mac OS NA : August 22, 1997 PlayStation NA : January 4, 1999 EU : April 1, 1999
- Genre
- Turn-based strategy
- Modes
- Single player , multiplayer
via Wikipedia infobox
Wikidata facts
Show 4 more facts
- Commons category
- Civilization II
- publication date
- 1996-02-29
- software version identifier
- 2.42
- title
- Civilization II
Sources (7)
via Wikidata · CC0
~13 min read
Article
Sid Meier's Civilization II is a turn-based strategy video game in the Civilization series, developed and published by MicroProse. It was released in 1996 for PCs, and later ported to the PlayStation by Activision.
Players build a civilization from a primitive tribe, competing with rival computer- or human (in some editions)-controlled civilizations. They manage cities and units in a quest to assure their civilization's dominance—either by conquering all other civilizations or by manufacturing advanced space technology.