Canabalt is a one-button endless runner designed by Adam Saltsman for the Experimental Gameplay Project in 2009. The 2D side-scrolling video game was originally written as a Flash game, then ported to iOS, Android, PlayStation Portable, Ouya, and HTML5. An authorized version for the Commodore 64 called C64anabalt was released on cartridge. Canabalt has been credited with popularizing the endless runner subgenre.
Canabalt is a one-button endless runner designed by Adam Saltsman for the Experimental Gameplay Project in 2009. The 2D side-scrolling video game was originally written as a Flash game, then ported to iOS, Android, PlayStation Portable, Ouya, and HTML5. An authorized version for the Commodore 64 called C64anabalt was released on cartridge. Canabalt has been credited with popularizing the endless runner subgenre.
== Gameplay == thumb|left|The runner on the left, moving toward the right, has disturbed a flock of birds.
Discovered by embedding cosine similarity (sentence-transformers MiniLM, 384-dim).