
is a 2D fighting video game developed by Konami and released for the Nintendo 64 in 1998. The name Rakugakids is a portmanteau of the Japanese word rakugaki (meaning "doodle") and the English word "kids", a reflection of the visual style of the game, which resembled children's drawings.
is a 2D fighting video game developed by Konami and released for the Nintendo 64 in 1998. The name Rakugakids is a portmanteau of the Japanese word rakugaki (meaning "doodle") and the English word "kids", a reflection of the visual style of the game, which resembled children's drawings.
==Gameplay== thumb|left|A screenshot of Rakugakids gameplay. The game is similar in play to a toned-down Street Fighter. The button layout is the six-button fighting game standard consisting primarily of three punches and three kicks, which combine with various directional commands to produce special secondary moves. All characters have a single-button attack that sends the opponent into the air, where they can be pursued and aerially attacked. To complement this, each character can perform an additional jump while in the air.
Discovered by embedding cosine similarity (sentence-transformers MiniLM, 384-dim).