File:Super_Smash_Bros._logo_2018.svg · Wikimedia Commons · See Wikimedia Commons
Super Smash Bros.
Sign in to saveAlso known as SSB, Smash Bros., Smash, Super Smash, Smash Bros, Smash Brothers, Super Smash Brothers, Super Smash Bros
video game series
Key facts
- Genre
- Platform fighting
- Developers
- HAL Laboratory (1999–2008) Sora Ltd. (2008–present) Bandai Namco Studios (2014–present)
- Publisher
- Nintendo
- Creator
- Masahiro Sakurai
- Platforms
- Nintendo 64 GameCube Wii Nintendo 3DS Wii U Nintendo Switch
- First release
- Super Smash Bros. , January 21, 1999
- Latest release
- Super Smash Bros. Ultimate , December 7, 2018
via Wikipedia infobox
Wikidata facts
- Has part
- Super Smash Bros. Ultimate
- Country of origin
- Japan
- Record label
- Teichiku Entertainment, Inc.
- Platform
- Nintendo 3DS
- Game mode
- multiplayer video game
- Official website
- www.smashbros.com
Show 8 more facts
- characters
- Jigglypuff
- list of characters
- list of Super Smash Bros. characters
- topic's main category
- Category:Super Smash Bros.
- Commons category
- Super Smash Bros.
- topic has template
- Template:Super Smash Bros. series
- social media followers
- 640301
- hashtag
- supersmashbros
Sources (10)
via Wikidata · CC0
~40 min read
Encyclopedic overview
Super Smash Bros. is a series of platform fighting video games published by Nintendo. Created by Masahiro Sakurai, the Super Smash Bros. series is a crossover featuring many characters from other video game series created by Nintendo and other developers. Its gameplay is distinct from traditional fighting games, with players aiming to knock each other off stages after accumulating damage with numerous attacks. The games have also featured a variety of side modes, including single-player story modes.
Sakurai conceived the idea of Super Smash Bros. while working at HAL Laboratory in 1998 with the help of Satoru Iwata. The series's first game, Super Smash Bros. (1999), was released for the Nintendo 64 and used characters from Nintendo franchises including Mario, Donkey Kong, The Legend of Zelda, Kirby, and Pokémon. The game was a success, and Sakurai was asked to make a sequel for the then-upcoming GameCube, Super Smash Bros. Melee, which was developed in 13 months and released in 2001.
Excerpted from Wikipedia’s “Super Smash Bros.” article, available under the CC BY-SA 4.0 licence.