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ReplayGain

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Also known as Replay Gain

ReplayGain is a proposed technical standard published by David Robinson in 2001 to measure and normalize the perceived loudness of audio in computer audio formats such as MP3 and Ogg Vorbis. It allows media players to normalize loudness for individual tracks or albums. This avoids the common problem of having to manually adjust volume levels between tracks when playing audio files from albums that have been mastered at different loudness levels.

~6 min read

Encyclopedic overview

11 sections
Contents
  • Operation
  • Metadata
  • Target loudness
  • Track-gain and album-gain
  • Alternatives
  • Implementations
  • See also
  • Notes
  • References
  • Media player features pages
  • External links

ReplayGain is a proposed technical standard published by David Robinson in 2001 to measure and normalize the perceived loudness of audio in computer audio formats such as MP3 and Ogg Vorbis. It allows media players to normalize loudness for individual tracks or albums. This avoids the common problem of having to manually adjust volume levels between tracks when playing audio files from albums that have been mastered at different loudness levels.

Although this de facto standard is now formally known as ReplayGain, it was originally known as Replay Gain and is sometimes abbreviated RG.

Excerpted from Wikipedia’s “ReplayGain” article, available under the CC BY-SA 4.0 licence.

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