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Rocket League

Rocket League · RAWG · Courtesy of RAWG

EntityQ20031743· pop 37· linked from 641 articles

Rocket League

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Also known as RL

2015 video game

Game data

Metacritic 86
Released
2015-07-07
User rating
3.93 / 5
Genres
Racing, Indie, Sports
Platforms
PC, Xbox One, PlayStation 4, Nintendo Switch, macOS, Linux
ESRB
Everyone

via RAWG

Key facts

Developer
Psyonix
Publisher
Psyonix
Director
Thomas Silloway
Producer
Sarah Hebbler
Designer
Corey Davis
Programmer
Jared Cone
Artist
Bobby McCoin
Composer
Mike Ault
Engine
Unreal Engine 3
Platforms
PlayStation 4 Windows Xbox One macOS Linux Nintendo Switch
Release
July 7, 2015 PlayStation 4 , Windows July 7, 2015 Xbox One February 17, 2016 macOS , Linux September 8, 2016 Nintendo Switch November 14, 2017
Genre
Sports
Modes
Single-player , multiplayer

via Wikipedia infobox

Wikidata facts

Official website
www.rocketleague.com
Image
Rocket League coverart.jpg
Show 5 more facts
publication date
2017-11-14
Commons category
Rocket League
social media followers
731000
review score
87/100
Sources (15)

via Wikidata · CC0

~40 min read

Article

Rocket League is a 2015 vehicular soccer video game developed and published by Psyonix. A sequel to 2008's Supersonic Acrobatic Rocket-Powered Battle-Cars, Rocket League features up to eight players assigned to each of the two teams, using "rocket-powered" vehicles to hit a ball into their opponent's goal and score points over the course of a match. The game includes single-player and multiplayer modes that can be played both locally and online, including cross-platform play between all versions.

Psyonix began formal development of Rocket League around 2013, refining the gameplay from Battle-Cars to address criticism and fan input. Psyonix also recognized their lack of marketing from Battle-Cars and engaged in both social media and promotions to market the game. Rocket League was first released on the PlayStation 4 and Windows respectively in July 2015, with ports for Xbox One and Nintendo Switch being released later on. Physical retail versions for PlayStation 4 and Xbox One were distributed starting in 2016 by 505 Games and later by Warner Bros. Interactive Entertainment. Versions for macOS and Linux were also released in 2016, but support for their online services was dropped in 2020. Rocket League is developed under the games as a service model; later updates for the game enabled the ability to modify core rules and added new game modes, including ones based on ice hockey, gridiron football and basketball. It has been offered as free-to-play since 2020 when Epic Games acquired Psyonix.

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