
thumb|alt=Screenshot of Rogue|A procedurally generated dungeon in the 1980 video game Rogue (video game)|Rogue, the game after which the roguelike genre is named
thumb|alt=Screenshot of Rogue|A procedurally generated dungeon in the 1980 video game Rogue (video game)|Rogue, the game after which the roguelike genre is named
Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most roguelikes are based on a high fantasy narrative, reflecting the influence of tabletop role-playing games such as Dungeons & Dragons.
Discovered by embedding cosine similarity (sentence-transformers MiniLM, 384-dim).