Sampledelia (also called sampledelica) is sample-based music that uses samplers or similar technology to expand upon the recording methods of 1960s psychedelia. Sampledelia features "disorienting, perception-warping" manipulations of audio samples or found sounds via techniques such as chopping, looping or stretching. Sampledelic techniques have been applied prominently in styles of electronic music and hip-hop, such as trip hop, jungle, post-rock, and plunderphonics.
Sampledelia (also called sampledelica) is sample-based music that uses samplers or similar technology to expand upon the recording methods of 1960s psychedelia. Sampledelia features "disorienting, perception-warping" manipulations of audio samples or found sounds via techniques such as chopping, looping or stretching. Sampledelic techniques have been applied prominently in styles of electronic music and hip-hop, such as trip hop, jungle, post-rock, and plunderphonics.
==Characteristics== Sampledelia describes a variety of styles which involve the use of samplers to manipulate and play back appropriated sounds, often drawn from outside familiar contexts or from foreign sources. Common techniques include chopping, looping, or time-stretching, the use of found sounds, and a focus on timbre. Artists frequently join musical fragments from different sources and eras, emphasizing rhythm, noise, and repetition over conventional melodic and harmonic development. The 1990s also saw computer-based sampling develop, with sounds treated within the "virtual space" of the hard disk. Samples may be used for both their musical qualities and cultural associations.
Discovered by embedding cosine similarity (sentence-transformers MiniLM, 384-dim).