
Second Samurai · RAWG · Courtesy of RAWG
Game details · IGDB
At the end of First Samurai, the Demon King was able to flee back in time to ancient Japan, so our hero follows him back in time, and has 10 levels awaiting him. Unlike the original, each world is split into sub-levels, with a boss at the end of each one, emphasising the arcade side of the gameplay, which still combines hacking and slashing with puzzle-solving. As in the first game, you start without weaponry but can pick up swords and daggers as you progress through the levels. There are lots of hidden sections as you progress, which open up more of the end sequence to you, as well as sev…
- Released
- 1994
- Genres
- Platform, Hack and slash/Beat 'em up, Adventure
- Platforms
- Sega Mega Drive/Genesis, PC (Microsoft Windows), Amiga
- Game modes
- Single player, Multiplayer, Co-operative
- Developer
- Vivid Image
- Publisher
- Psygnosis, Image Works
Wikidata facts
- Instance of
- video game
- Country of origin
- United Kingdom
- Publisher
- Image Works
- Platform
- Microsoft Windows
- Game mode
- single-player video game
- Distribution format
- digital distribution
Show 3 more facts
- publication date
- 2022-02-16
- set in period
- prehistory
- distributed by
- Steam
Sources (3)
via Wikidata · CC0
Article · Français
Second Samurai est un jeu vidéo d'action développé par Vivid Image et édité par Psygnosis en 1993 sur Amiga 500. Le jeu est sorti sur Amiga 1200 et Mega Drive en 1994. Sur la console de Sega, le jeu a été profondément remanié. Le jeu fait suite à First Samurai (1991).
Abstract from DBpedia / Wikipedia · CC BY-SA