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Segagaga
EntityQ3280422· pop 10· linked from 32 articles

Also known as SGGG

is a 2001 role-playing simulation video game developed by Hitmaker and published by Sega for the Dreamcast in Japan. Described as a "Sega simulation", the player takes control of Sega Tarō, who must help save a struggling Sega from losing to its rival DOGMA, who owns 97% of the console market. Gameplay involves battling employees and other characters throughout various Sega development studios, some being taken from older Sega game franchises. It features many tongue-in-cheek references to Sega and the video game industry, particularly Sony Computer Entertainment and its PlayStation 2 console.

Game data

Released
2001-03-29
User rating
0.00 / 5
Genres
RPG
Platforms
Dreamcast

via RAWG

Game details · IGDB

One of Sega's final titles for the Dreamcast, Segagaga is a genre-defying experience where Sega pokes fun at themselves which was given a release outside of Japan.

Released
2001
Genres
Role-playing (RPG), Simulator
Platforms
Dreamcast
Game modes
Single player
Developer
Sega AM3
Publisher
Sega Corporation

Key facts

Video game.title
Segagaga
Video game.image
segagagaboxarttemp.jpg
Video game.alt
The cover art for Segagaga. The logo is read as "SGGG" in blue letters, with the Japanese name underneath and the title "Sega Simulation" on the top. The Sega, Dreamcast and Hitmaker logos appear at the bottom.
Video game.developer
Hitmaker
Video game.publisher
Sega
Video game.director
Tez Okano
Video game.genre
Role-playing
Video game.modes
Single-player
Video game.platforms
Dreamcast

via Wikipedia infobox

Wikidata facts

Official website
sega.jp/dc/010311
Show 1 more fact
publication date
2001-03-29
Sources (2)

via Wikidata · CC0

~11 min read

Article

7 sections
Contents
  • Gameplay
  • Development
  • Release
  • Reception
  • Notes
  • References
  • External links

is a 2001 role-playing simulation video game developed by Hitmaker and published by Sega for the Dreamcast in Japan. Described as a "Sega simulation", the player takes control of Sega Tarō, who must help save a struggling Sega from losing to its rival DOGMA, who owns 97% of the console market. Gameplay involves battling employees and other characters throughout various Sega development studios, some being taken from older Sega game franchises. It features many tongue-in-cheek references to Sega and the video game industry, particularly Sony Computer Entertainment and its PlayStation 2 console.

Development was directed by Tez Okano, who worked on Segagaga in secret for two years. When he presented it to Sega, the management took it as a joke at first and dismissed it, but a second presentation impressed them. Okano marketed Segagaga himself with a budget of $200, half of which he spent on a promotional wrestling mask. Several characters, such as Segata Sanshiro and a Ferrari from Out Run, had to be cut due to licensing issues. Toei Animation produced the animated cutscenes. Segagaga was initially exclusive to the Sega Direct online service, but its popularity eventually resulted in a physical release.

Gallery (3)

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