
Shadowgun is a 2011 third-person shooter video game developed and published by Madfinger Games for iOS, BlackBerry PlayBook and Android. The game was followed by successful sequels Shadowgun: DeadZone (2012) and Shadowgun Legends (2018). Shadowgun War Games, focused on team based PvP gameplay and esports, was released in 2020 and shut down in 2021. In 2013, the game was ported to Ouya and BlackBerry 10, and was also released as a pre-installed app on PlayJam's GameStick for anyone who supported the GameStick Kickstarter campaign.
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Shadowgun is a 2011 third-person shooter video game developed and published by Madfinger Games for iOS, BlackBerry PlayBook and Android. The game was followed by successful sequels Shadowgun: DeadZone (2012) and Shadowgun Legends (2018). Shadowgun War Games, focused on team based PvP gameplay and esports, was released in 2020 and shut down in 2021. In 2013, the game was ported to Ouya and BlackBerry 10, and was also released as a pre-installed app on PlayJam's GameStick for anyone who supported the GameStick Kickstarter campaign.
== Gameplay == thumb|230px|left|Screenshot from Shadowgun showing the Head-up display|HUD, control scheme, and demonstrating the [[cover system]] In Shadowgun, players use virtual touchscreen controls to control the protagonist, John Slade. The controls feature an analog stick on the left used for movement, and context sensitive action buttons on the right, used for firing or interacting with the environment. A major component of Shadowguns gameplay is its cover system, which allows players to use cover when necessary, with Slade hiding behind walls and barriers to avoid enemy fire, and opening fire himself at opportune moments.
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