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Shariki

Shariki · RAWG · Courtesy of RAWG

EntityQ4520520· pop 5· linked from 3 articles

Shariki (Russian: Ша́рики, "The Marbles") is a puzzle video game written in 1994 for MS-DOS by Russian developer Eugene Alemzhin. The goal of the game is to gain progressively higher scores by matching three or more balls of the same color in a line (vertical or horizontal), by swapping adjacent balls. Each swap must result in a match. Matched balls are then removed, and new ones drop from the top to fill the gaps. The game is over when no more matches are possible in the game field.

Game data

Released
2019-04-26
User rating
0.00 / 5
Genres
Puzzle
Platforms
Web

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Game details · IGDB

Shariki (Russian: Balloons) is the original match three game. It was developed by Russian programmer Eugene Alemzhinym for DOS in 1994. The goal of the game is to gain progressively higher scores by matching three or more balls of the same color in a line (vertical or horizontal), by swapping adjacent balls. Each swap must result in a match. Matched balls are then removed, and new ones drop from the top to fill the gaps. The game is over when no more matches are possible in the game field.

Released
1994
Genres
Puzzle
Platforms
PC (Microsoft Windows)
Developer
Eugene Alemzhin

Wikidata facts

Instance of
video game
Country of origin
Russia
Platform
DOS
Show 1 more fact
publication date
1994-01-01
Sources (1)

via Wikidata · CC0

~1 min read

Encyclopedic overview

3 sections
Contents
  • Legacy
  • References
  • External links

Shariki (Russian: Ша́рики, "The Marbles") is a puzzle video game written in 1994 for MS-DOS by Russian developer Eugene Alemzhin. The goal of the game is to gain progressively higher scores by matching three or more balls of the same color in a line (vertical or horizontal), by swapping adjacent balls. Each swap must result in a match. Matched balls are then removed, and new ones drop from the top to fill the gaps. The game is over when no more matches are possible in the game field.

== Legacy == Shariki proved to be influential and eventually many games that closely matched its mechanics arose. Collectively known as tile-matching video games or match-three games, these all revolve around the mechanic of creating a three-in-a-row line of identical pieces. They include: Bejeweled (2001) by PopCap Games Jewel Quest (2004) created and published by iWin Puzzle Quest: Challenge of the Warlords (2007) developed by Infinite Interactive and published by D3 Publisher Aurora Feint (2008) game for the iPhone and iPod Touch Candy Crush Saga (2012) Pokémon Shuffle (2015) game for the Nintendo 3DS handheld console

Excerpted from Wikipedia’s “Shariki” article, available under the CC BY-SA 4.0 licence.

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