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Sonic Adventure 2

Sonic Adventure 2 · RAWG · Courtesy of RAWG

EntityQ1070984· pop 29· linked from 234 articles

Sonic Adventure 2

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Also known as SA2, SA 2

2001 platform video game

OverviewAI-generated

Sonic Adventure 2 is a video game developed by Sonic Team USA and published by Sega. It is part of the Sonic The Hedgehog franchise. The game was released in 2001, with specific publication dates including June 19, June 23, December 20, and February 11 of that year.

It is classified as a platformer, adventure, and action title. The game supports single player, multiplayer, and split screen game modes. It is rated Everyone 10+ by the ESRB. Sonic Adventure 2 has been released on the Dreamcast, GameCube, PlayStation 3, Xbox 360, Xbox One, and PC.

Critical reception includes a Metacritic score of 89 and a RAWG rating of 3.96. On IGDB, the game holds a rating of 74 based on 181 ratings and a critic rating of 79 from two critics.

Synthesized by Vinony from 19 facts across 3 sources: Wikidata, RAWG, IGDB. Generated from structured data (not the Wikipedia text) and checked against those facts — may still contain errors.

Game data

Metacritic 89
Released
2001-06-18
User rating
3.96 / 5
Genres
Platformer, Adventure, Action
Platforms
PC, Xbox One, Xbox 360, PlayStation 3, GameCube, Dreamcast
ESRB
Everyone 10+

via RAWG

Game details · IGDB

79Critic score · 2 ratings
74User score · 181 ratings

Sonic Adventure 2 is the sequel to Sonic Adventure. It was the final Sonic game for the Dreamcast after Sega discontinued the console. Two new playable characters were introduced, Shadow and Rouge, who would go on to become two of the most recurring characters in the Sonic series. The story features good vs evil: Sonic, Tails and Knuckles attempt to save the world, while Shadow, Doctor Eggman and Rouge attempt to conquer it. The levels are divided into three gameplay styles: fast-paced platforming for Sonic and Shadow, multi-directional shooting for Tails and Eggman, and action-exploration …

Released
2001
Genres
Platform, Adventure
Platforms
PlayStation 3, Nintendo GameCube, PC (Microsoft Windows), Xbox 360, Dreamcast
Game modes
Single player, Multiplayer, Split screen
Franchise
Sonic The Hedgehog
Developer
Sonic Team USA
Publisher
Sega

Key facts

Developer
Sonic Team USA
Publisher
Sega
Director
Takashi Iizuka
Producer
Yuji Naka
Designer
Takashi Iizuka
Artists
Kazuyuki Hoshino, Yuji Uekawa
Writer
Shiro Maekawa
Composers
Jun Senoue Fumie Kumatani Tomoya Ohtani Kenichi Tokoi
Series
Sonic the Hedgehog
Platforms
Dreamcast GameCube PlayStation 3 Xbox 360 Windows
Release
June 18, 2001 Dreamcast NA : June 18, 2001 WW : June 23, 2001 GameCube JP : December 20, 2001 NA : February 12, 2002 EU : May 3, 2002 AU : May 17, 2002 PlayStation 3, Xbox 360 WW : October 2, 2012 Windows WW : November 20, 2012
Genres
Platform , action-adventure
Modes
Single-player , multiplayer

via Wikipedia infobox

Wikidata facts

Instance of
video game
Country of origin
United States
Publisher
Q122741
Producer
Yuji Naka
Developer
Sonic Team
Platform
Q48263
Distribution format
digital distribution
Show 7 more facts
characters
Rouge the Bat
publication date
2012-11-19
input device
gamepad
language of work or name
English language
title
ソニックアドベンチャー2
distributed by
PlayStation Now
social media followers
6920
Sources (14)

via Wikidata · CC0

~40 min read

Encyclopedic overview

Sonic Adventure 2 is a 2001 platform game developed by Sonic Team USA and published by Sega for the Dreamcast. It features two good-vs-evil stories: Sonic the Hedgehog, Miles "Tails" Prower, and Knuckles the Echidna attempt to save the world, while Shadow the Hedgehog, Doctor Eggman, and Rouge the Bat attempt to conquer it. The stories are divided into three gameplay styles: fast-paced platforming for Sonic and Shadow, third-person shooting for Tails and Eggman, and exploration-based treasure hunting for Knuckles and Rouge. Like previous Sonic the Hedgehog games, the player completes levels while collecting rings and defeating enemies. Outside the main gameplay, they can interact with Chao, a virtual pet, and compete in multiplayer battles.

After the release of Sonic Adventure (1998), Sonic Team was downsized and a portion of the staff moved to San Francisco to establish Sonic Team USA. They worked on Adventure 2 for a year and a half, with Takashi Iizuka directing and Yuji Naka producing. Developed during a tumultuous period in Sega's history, Adventure 2 had a significantly smaller development team than the first game. Sonic Team USA streamlined the design to emphasize faster, more action-oriented gameplay, giving each character roughly equal gameplay time. The levels were influenced by American locations such as San Francisco and Yosemite National Park. The soundtrack—composed by Jun Senoue, Fumie Kumatani, Tomoya Ohtani, and Kenichi Tokoi—spans genres including pop-punk, glam metal, rap and orchestral arrangements, and features several metal singers.

Excerpted from Wikipedia’s “Sonic Adventure 2” article, available under the CC BY-SA 4.0 licence.