
Sonic the Hedgehog 2 · RAWG · Courtesy of RAWG
Sonic the Hedgehog 2
Sign in to saveAlso known as Sonic 2, Sonic II, Sega Mega Drive Sonic the Hedgehog 2, Sega Genesis Sonic the Hedgehog 2
1992 platform video game
Game data
Metacritic 78- Released
- 1992-11-21
- User rating
- 4.29 / 5
- Genres
- Platformer, Arcade, Action
- Platforms
- PC, Xbox One, iOS, Android, Nintendo 3DS, Xbox 360, PlayStation 3, Wii, GameCube, Genesis, Game Gear
- ESRB
- Everyone 10+
via RAWG
Game details · IGDB
Sonic the Hedgehog 2 is a side-scrolling platform game and the sequel to the original Sonic the Hedgehog. Players control Sonic as he traverses larger, faster-paced levels across West Side Island, collecting rings, defeating robot enemies, and pursuing Doctor Robotnik. The game introduces Sonic's sidekick Miles "Tails" Prower, a two-tailed fox who can be controlled by a second player. It also adds the spin dash move, a competitive split-screen multiplayer mode, and pseudo-3D special stages in which players collect rings to earn Chaos Emeralds.
- Released
- 1992
- Genres
- Platform
- Platforms
- PlayStation 3, Nintendo 3DS, Wii, Sega Mega Drive/Genesis, PC (Microsoft Windows), Wii U, Xbox 360
- Game modes
- Single player, Multiplayer, Co-operative, Split screen
- Franchise
- Sonic The Hedgehog
- Developer
- Sega Technical Institute, Sonic Team
- Publisher
- Sega, Tec Toy
Key facts
- Developer
- Sega Technical Institute
- Publisher
- Sega
- Director
- Masaharu Yoshii
- Producer
- Shinobu Toyoda
- Designers
- Hirokazu Yasuhara Yutaka Sugano
- Programmer
- Yuji Naka
- Artist
- Yasushi Yamaguchi
- Composer
- Masato Nakamura
- Series
- Sonic the Hedgehog
- Platform
- Sega Genesis Arcade , Android , iOS , Apple TV , mobile phone ( J2ME ), Nintendo 3DS , Nintendo Switch
- Release
- November 21, 1992 Genesis JP : November 21, 1992 WW : November 24, 1992 Arcade WW : 1993 J2ME WW : April 2008 Android, iOS WW : December 12, 2013 Nintendo 3DS JP : July 22, 2015 WW : October 8, 2015 Switch JP : February 13, 2020 WW : February 20, 2020
- Genre
- Platform
- Modes
- Single-player , multiplayer
via Wikipedia infobox
~40 min read
Encyclopedic overview
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. Players control Sonic as he attempts to stop Doctor Robotnik from stealing the Chaos Emeralds to power his space station, the Death Egg. Like the first Sonic the Hedgehog (1991), players traverse side-scrolling levels at high speeds while collecting rings, defeating enemies, and fighting bosses. Sonic 2 introduces Sonic's sidekick Miles "Tails" Prower and features faster gameplay, larger levels, a multiplayer mode, and special stages featuring pre-rendered 3D graphics.
After Sonic the Hedgehog greatly increased the popularity of the Genesis in North America, Sega directed STI's founder, Mark Cerny, to start Sonic 2 in November 1991. Members of Sonic Team—including the programmer Yuji Naka and the designer Hirokazu Yasuhara—moved from Japan to California to join the project. Sonic 2 was intended to be faster and more ambitious than the first game. The development suffered setbacks, including cultural differences between the Japanese and American staff, and numerous levels were cut due to time constraints and quality concerns. As with the first game, Masato Nakamura, a member of the J-pop band Dreams Come True, composed the soundtrack.
Excerpted from Wikipedia’s “Sonic the Hedgehog 2” article, available under the CC BY-SA 4.0 licence.