
The Elder Scrolls: Arena · RAWG · Courtesy of RAWG
Game details · IGDB
The Elder Scrolls - Arena is the first RPG fantasy game of the Elder Scrolls series. The game takes place on a planet called Nirn in the empire of Tamriel. The emperor of Tamriel, Uriel Septim, is planing to gather the whole Nirn under the imperial flag. He allies himself with the mage Jagar Tharn who is unfortunately intent on stealing the emperor's throne. Jagar Tharn imprisons the emperor in another dimension and locks the key inside a dungeon under the imperial city. Your job is to find all the pieces of the key, reassemble it, kill Jagger Tharn and free the emperor.
- Released
- 1994
- Genres
- Role-playing (RPG)
- Platforms
- PC (Microsoft Windows), DOS
- Game modes
- Single player
- Franchise
- The Elder Scrolls
- Developer
- Bethesda Softworks
- Publisher
- Bethesda Softworks
Key facts
- Developer
- Bethesda Softworks
- Publishers
- NA : Bethesda Softworks UK : US Gold
- Director
- Vijay Lakshman
- Producer
- Vijay Lakshman
- Designers
- Vijay Lakshman , Ted Peterson
- Programmers
- Julian LeFay , Jennifer Pratt , Foroozan Soltani
- Artists
- Bryan Bossart , Kenneth Lee Mayfield , Jeff Perryman
- Composer
- Eric Heberling
- Series
- The Elder Scrolls
- Platform
- MS-DOS
- Release
- NA : March 25, 1994
- Genre
- Action role-playing
- Mode
- Single-player
via Wikipedia infobox
~16 min read
Encyclopedic overview
The Elder Scrolls: Arena is a 1994 action role-playing game developed and published by Bethesda Softworks. The first game in the Elder Scrolls series, it was released for MS-DOS on March 25, 1994. The game follows the player trying to uncover a conspiracy against Emperor Uriel Septim VII.
Arena takes place on the entire continent of Tamriel, complete with wilderness, towns and dungeons which are procedurally generated. The game features a day/night cycle and includes a spell creation system that allows players to mix various spell effects. Development for Arena was initially planned to have the player travel in towns across Tamriel, fighting other teams in their arenas until the player became "grand champion". As development on the game progressed, side quests took more importance, and the tournament aspect of the game took a back seat. Role-playing elements were added to the game, and the game expanded to include towns outside the arenas and dungeons beyond the cities.
Excerpted from Wikipedia’s “The Elder Scrolls: Arena” article, available under the CC BY-SA 4.0 licence.