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Tumblepop

Tumblepop · RAWG · Courtesy of RAWG

EntityQ933967· pop 8· linked from 50 articles

Also known as Tumble Pop

is a 1991 platform video game developed by Data East and published by Namco for Japanese arcades; it was distributed in North America by Leprechaun Inc. and in Europe by Mitchell Corporation. Starring two ghosthunters, players are tasked with travelling across different countries, capturing enemies and throwing them as bouncing ball, jumping on and off platforms to navigate level obstacles while dodging and defeating monsters in order to save the world.

Game data

Released
1992-11-20
User rating
0.00 / 5
Genres
Action
Platforms
Nintendo 3DS, Game Boy

via RAWG

Game details · IGDB

76User score · 10 ratings

Tumblepop is a 1991 platform arcade video game developed by Data East first published in Japan by Namco, then in North America by Leprechaun Inc. and later in Europe by Mitchell Corporation. Starring two ghosthunters, players are tasked with travelling across different countries, capturing enemies and throwing them as bouncing ball, jumping on and off platforms to navigate level obstacles while dodging and defeating monsters in order to save the world.

Released
1991
Genres
Arcade
Platforms
Arcade
Game modes
Single player, Multiplayer, Co-operative
Developer
Data East
Publisher
Namco, Leprechaun, Mitchell Corporation

Wikidata facts

Instance of
video game
Country of origin
Japan
Publisher
Data East
Narrative location
Japan
Developer
Data East
Show 3 more facts
publication date
1992-11-20
input device
joystick
distributed by
Nintendo eShop
Sources (3)

via Wikidata · CC0

~6 min read

Encyclopedic overview

6 sections
Contents
  • Gameplay
  • Development and release
  • Reception
  • Notes
  • References
  • External links

is a 1991 platform video game developed by Data East and published by Namco for Japanese arcades; it was distributed in North America by Leprechaun Inc. and in Europe by Mitchell Corporation. Starring two ghosthunters, players are tasked with travelling across different countries, capturing enemies and throwing them as bouncing ball, jumping on and off platforms to navigate level obstacles while dodging and defeating monsters in order to save the world.

Designed by Makoto Kikuchi, Tumblepop was developed by most of the same team that worked on several projects at Data East. The game was later ported to the Game Boy with several changes or additions from the original version. The game was met with mostly positive reception from critics and players alike, gaining a cult following since its initial release. However, other versions were met with a more mixed response from reviewers.

Excerpted from Wikipedia’s “Tumblepop” article, available under the CC BY-SA 4.0 licence.

Available in 8 languages

via Wikidata sitelinks · CC0