Valnet, Inc. is a Canadian media company established in August 2012 by Hassan and Sam Youssef in Montreal, Quebec. It operates primarily in the entertainment media industry, where it has sought to acquire producers of content in this space. In this way, it has become the parent company of several internet media publications including TheGamer, Collider, Comic Book Resources, MovieWeb, Screen Rant, Game Rant, XDA Developers, GiveMeSport, MakeUseOf, How-To Geek and military.com. There have been complaints from writers about working conditions and the low pay offered by the company, and employees
Valnet, Inc. is a Canadian media company established in August 2012 by Hassan and Sam Youssef in Montreal, Quebec. It operates primarily in the entertainment media industry, where it has sought to acquire producers of content in this space. In this way, it has become the parent company of several internet media publications including TheGamer, Collider, Comic Book Resources, MovieWeb, Screen Rant, Game Rant, XDA Developers, GiveMeSport, MakeUseOf, How-To Geek and military.com. There have been complaints from writers about working conditions and the low pay offered by the company, and employees have said the company prioritises "mass quantity over quality" and "SEO bait" content.
== History == Matt Keezer, Stephane Manos, Sam Youssef, and Hassan Youssef met through their common interest in competitive foosball, and started a business in online pornography in 2003, growing their successful enterprise under the Brazzers name. Keezer began Pornhub under the company Interhub separately from Brazzers, and the businesses remained silent partners. In 2009, Interhub hosted videos of the rape of an underage girl, according to a BBC News report in 2020. The founders sold their pornography assets in March 2010 to Fabian Thylmann, while the Youssef brothers took time off from business, until they eventually founded Valnet in August 2012. Sam Youssef later invested in Constellation Software, whose business model he reportedly loved.
Discovered by embedding cosine similarity (sentence-transformers MiniLM, 384-dim).