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Vectorman
EntityQ2378952· pop 11· linked from 134 articles

Vectorman is a 2D action platformer video game developed by BlueSky Software and published by Sega. The game was released for the Sega Genesis in late 1995 in North America and Europe. It was considered a critical and commercial success, achieving its dual goal of retaining interest in the aging Sega Genesis platform in face of the increasingly popular new technology of the next generation of video game consoles and providing competition to industry competitor Nintendo's popular Donkey Kong Country video game. In subsequent decades, the game was re-released across many Sega-themed video game c

Game data

Released
1995-10-24
User rating
4.02 / 5
Genres
Platformer, Arcade, Action
Platforms
PC, Wii, Genesis

via RAWG

Key facts

Video game.title
Vectorman
Video game.image
Vectorman cover.jpg
Video game.caption
North American cover art
Video game.developer
BlueSky Software
Video game.publisher
Sega
Video game.producer
Jerry Markota Jenny Cleary
Video game.designer
Rich Karpp Mark Lorenzen
Video game.composer
Jon Holland
Video game.genre
Platform
Video game.modes
Single-player
Video game.platforms
Sega Genesis

via Wikipedia infobox

Wikidata facts

Show 1 more fact
publication date
1996-11-15
Sources (6)

via Wikidata · CC0

~12 min read

Article

7 sections
Contents
  • Gameplay
  • Plot
  • Development and release
  • Reception
  • Legacy
  • References
  • External links

Vectorman is a 2D action platformer video game developed by BlueSky Software and published by Sega. The game was released for the Sega Genesis in late 1995 in North America and Europe. It was considered a critical and commercial success, achieving its dual goal of retaining interest in the aging Sega Genesis platform in face of the increasingly popular new technology of the next generation of video game consoles and providing competition to industry competitor Nintendo's popular Donkey Kong Country video game. In subsequent decades, the game was re-released across many Sega-themed video game compilations, and on its own across the Wii Virtual Console, Steam, Sega Forever, and Nintendo Classics digital platforms. A sequel, Vectorman 2, was released in 1996, but despite several abandoned attempts at making a Vectorman 3, no further games have been released.

== Gameplay == thumb|left|Gameplay screenshot The game plays as a 2D action platformer. The player maneuvers the main character, Vectorman through levels by running and jumping, and attacking enemies through projectile attacks, similar to games such as Gunstar Heroes, Contra, and Mega Man. The game consists of 16 levels. The goal is generally to traverse from point A to point B in a level within the time limit, though levels are large and open-ended, offering multiple different paths to be taken to complete it. By default, Vectorman is equipped with the ability to shoot out "laser pulses" in eight main directions. A large emphasis is put on item collection. Collecting powerups throughout levels allow him to change weapons, such as drills or bombs that can attack enemies or alter terrain. Collecting "multipliers" may also be collected to increase damage dealt by attacks; for example, collecting a 2X multiplier leads attacks to cause double the damage. Other powerups allow Vectorman to change forms and alter his means of maneuvering through levels; a helicopter form allows him to fly, while a vehicular-shaped transformation give him extra speed. A life bar of four orbs monitors Vectorman's health; taking damage from enemies or harmful terrains lowers health, while collecting "health orbs" restore it. If all health is lost, a life is lost and progress through the level is reset, causing the player to start over. The game allows for the switching to an easier difficulty level upon the failure of a level, at no cost to the player other than berating them with a message calling them "lame".

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