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Wonder Project J

Wonder Project J: Machine Boy Pino · RAWG · Courtesy of RAWG

EntityQ8031770· pop 7· linked from 20 articles

Wonder Project J

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1994 Super NES video game

Game data

Released
1994-12-09
User rating
0.00 / 5
Genres
Family, Adventure, RPG, Simulation
Platforms
SNES
ESRB
Everyone

via RAWG

Game details · IGDB

In this simulation/role-playing game, you must use the robotic pixie Tinker to educate a robot boy named Pino. You can move Tinker around, examining objects and collecting them in an adventure-like fashion. Pino will automatically follow you to the direction you are facing, but will continue walking until you stop him. He will also pick objects and make his own "experiments" with them. Your goal is to train Pino in various disciplines. His stats can be raised in a RPG style: reading books increases his intelligence, throwing a ball increases his dexterity, and so on. By praising or scolding…

Released
1995
Genres
Role-playing (RPG), Simulator, Adventure
Platforms
Super Famicom
Game modes
Single player
Developer
Almanic
Publisher
Enix

Wikidata facts

Instance of
video game
Country of origin
Japan
Publisher
Enix
Composer
Akihiko Mori
Developer
Givro
Show 4 more facts
publication date
1994-12-09
set in environment
island
title
Wandā Purojeku Jei
subtitle
Kikai no Shōnen Pīno
Sources (2)

via Wikidata · CC0

Available in 7 languages

via Wikidata sitelinks · CC0