zlib ( or "zeta-lib", ) is a data format and a lossless data compression software library created by Jean-loup Gailly and Mark Adler. The library implements the Deflate algorithm and supports compressing and decompressing data using the zlib data format, the gzip file format, or simply as a Deflate stream.
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zlib ( or "zeta-lib", ) is a data format and a lossless data compression software library created by Jean-loup Gailly and Mark Adler. The library implements the Deflate algorithm and supports compressing and decompressing data using the zlib data format, the gzip file format, or simply as a Deflate stream.
zlib is also a crucial component of many software platforms, including Linux, macOS, and iOS. It has also been used in gaming consoles such as the PlayStation 4, PlayStation 3, Wii U, Wii, Xbox One and Xbox 360.
Discovered by embedding cosine similarity (sentence-transformers MiniLM, 384-dim).