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3D graphics software

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Q608276
video game engine series developed by Epic Games
3D computer graphics
graphics that use a three-dimensional representation of geometric data
Autodesk 3ds Max
3D computer graphics program
Autodesk Maya
computer software for 3D visualization and animation
SketchUp
SketchUp is a proprietary 3D modeling software for creating and manipulating 3D models, aimed at architecture, interior design, set design, product design, and manufacturing.
SolidWorks
SolidWorks (stylized as SOLIDWORKS) is a brand of software used for solid modeling computer-aided design (CAD) and computer-aided engineering (CAE). It was one of the first 3D CAD applications designed to run on a desktop PC.
Rockstar Advanced Game Engine
game engine developed by Rockstar San Diego
ArchiCAD
Archicad is an architectural building information modeling (BIM) computer-aided design (CAD) software for Mac and Windows developed by the Hungarian company Graphisoft.
Q124514
game engine
Cinema 4D
3D computer graphics software
LightWave 3D
3D graphics software
Q3353120
OpenSCAD is a free software application for creating solid 3D computer-aided design (CAD) objects. It is a script-only based modeller that uses its own description language; the 3D preview can be manipulated interactively, but cannot be interactively modified in 3D. Instead, an OpenSCAD script specifies geometric primitives (such as spheres, boxes, cylinders, etc.) and defines how they are modified and combined (for instance by intersection, difference, envelope combination, or Minkowski sums) to render a 3D model. As such, the program performs constructive solid geometry (CSG). OpenSCAD is av
POV-Ray
The Persistence of Vision Ray Tracer, most commonly acronymed as POV-Ray, is a cross-platform ray-tracing program that generates images from a text-based scene description. It was originally based on DKBTrace, written by David Kirk Buck and Aaron A. Collins for Amiga computers. There are also influences from the earlier Polyray raytracer because of contributions from its author, Alexander Enzmann. POV-Ray is free and open-source software, with the source code available under the AGPL-3.0-or-later license.
ZBrush
Maxon ZBrush is a digital sculpting tool that combines 3D/2.5D modeling, texturing and painting. It uses a proprietary "pixol" technology which stores lighting, color, material, orientation and depth information for the points making up all objects on the screen. ZBrush shares some similarities with traditional sculpting.
id Tech 5
game engine developed by id Software
Rhinoceros 3D
3D computer graphics software
Softimage
3D computer graphics and animation programme
Houdini
3D graphic software
Source 2
game engine developed by Valve
V-Ray
thumb|Computational thinking#Computational education|Computational education classroom with a [[security camera designed with SketchUp and rendered with V-Ray]] 250px|thumbnail|right|Folded paper: SketchUp drawing rendered using V-Ray, demonstrating [[shading and global illumination]] 250px|thumbnail|right|Render created using V-Ray for Rhinoceros 3D, demonstrating the advanced effects V-Ray is capable of, such as reflection, [[depth of field, and the shape of the aperture (in this case, a hexagon)]] V-Ray is a biased computer-generated imagery rendering software application developed by Bulga
Source Filmmaker
2012 video capture and editing application
Decima
game engine developed by Guerrilla Games
IW
game engine developed by Infinity Ward
RenderMan
photorealistic 3D rendering software
Paint 3D
painting software by Microsoft
T-pose
right|thumb|300x300px|Example of a T-posing model in MakeHuman software.
Nouveau
open source software driver for Nvidia GPU
Fox Engine
video game engine
Q4036655
game engine developed by Bethesda Games Studios
Q30892050
video game engine by Capcom
Wings 3D
software for modeling and texturing low to mid-range polygon models
Bryce
3D graphics software
JOGL
wrapper library providing access to OpenGL from Java
MASSIVE
software package for generating crowd-related visual effects for film and television
Verge3D
Verge3D is a real-time renderer and a toolkit used for creating interactive 3D experiences running on websites.
Digital Asset Exchange
COLLADA (for 'collaborative design activity') is an interchange file format for interactive 3D applications. It is managed by the nonprofit technology consortium, the Khronos Group, and has been adopted by ISO as a publicly available specification, ISO/PAS 17506.
id Tech 6
game engine developed by id Software
3D scanning
analyzing a real-world object or environment to collect data on its shape and possibly its appearance (e.g. colour)
Nvidia RTX
development platform for rendering graphics
Crystal Tools
game engine created and used internally by Square Enix
id Tech 7
game engine developed by id Software
Modo
software
Java 3D
java 3D graphics API
3D computer graphics software
type of software
Photosynth
Photosynth is a discontinued app and service from Microsoft Live Labs and the University of Washington that analyzes digital photographs and generates a three-dimensional model of the photos and a point cloud of a photographed object. Pattern recognition components compare portions of images to create points, which are then compared to convert the image into a model. Users are able to view and generate their own models using a software tool available for download at the Photosynth website.
Open CASCADE Technology
platform for 3D CAD, CAM, and CAE
QuickTime VR
file format
digital sculpting
3D computer graphics
MT Framework
game engine created by Capcom
Amazon Lumberyard
Amazon's variant of the CryEngine game engine
list of 3D modeling software
Wikimedia list article
Sketchfab
Sketchfab is a 3D asset website used to publish, share, and discover 3D, VR and AR content. It provides a viewer based on the WebGL and WebXR technologies that allows users to display 3D models on the web, to be viewed on any mobile browser, desktop browser or Virtual Reality headset.
SpeedTree
SpeedTree is a group of vegetation programming and modeling software products developed and sold by Unity Technologies, and originally by Interactive Data Visualization, Inc. (IDV), that generates virtual foliage for animations, architecture and in real time for video games and demanding real time simulations.
PCL
library of algorithms for point cloud processing tasks and 3D geometry processing
Anim8or
Anim8or is a freeware OpenGL-based 3D modeling and animation program by R. Steven Glanville, a software engineer at NVidia. Currently at stable version 1.01.1402, it is a compact program with several tools which would normally be expected in high-end, paid software. To date, every version released has been under 3 MB, despite the fact that it does not make full use of Windows' native interface, carrying some graphical elements of its own. Although few official tutorials have been posted by the author, many other users have posted their own on sites such as YouTube and the anim8or home page. Wh
Mudbox
3D sculpting and painting tool
Bricscad
BricsCAD is a software application for computer-aided design (CAD), developed by Bricsys NV. The company was founded in 2002 by Erik de Keyser, a long-time CAD entrepreneur. In 2011 Bricsys acquired the intellectual property rights from Ledas for constraints-based parametric design tools, permitting the development of applications in the areas of direct modeling and assembly design. Bricsys is headquartered in Ghent, Belgium, and has additional development centers in Bucharest, Romania and Singapore. Bricsys is a founding member of the Open Design Alliance, and joined the BuildingSMART Interna
E-on Vue
3D landscape generation software from e-on software
Poser
3D computer graphics program optimized for modeling of human figures
StageCraft
StageCraft is an on-set virtual production visual effects technology composed of a video wall designed by Industrial Light & Magic (ILM) for the Disney+ series The Mandalorian. It has since been used in other productions and has been cited as a revolutionary visual effects technology. The soundstage in which StageCraft is implemented is called The Volume.