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Apple II games

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Donkey Kong
1981 arcade game
Q4047361
1989 video game
Sokoban
is a puzzle video game created in 1981 by Hiroyuki Imabayashi. In Sokoban, the player pushes boxes in a warehouse to get them onto storage locations. The game is viewed from a top-down perspective. Boxes can only be pushed, never pulled, and only one box can be pushed at a time. The principal challenge is planning moves correctly to avoid causing a deadlock, a situation where a box or the player becomes permanently trapped, making the puzzle unsolvable.
Arkanoid
is a 1986 block breaker video game developed and published by Taito for Japanese arcades; in North America, it was published by Romstar. Controlling a paddle-like craft known as the Vaus, the player is tasked with clearing a formation of colorful blocks by deflecting a ball towards it without letting the ball leave the bottom edge of the playfield. Some blocks contain power-ups that have various effects, such as increasing the length of the Vaus, creating several additional balls, or equipping the Vaus with cannons. Other blocks may be indestructible or require multiple hits to break.
Frogger
is a 1981 action video game developed by Konami and published by Sega for arcades. It was released in North America by Sega/Gremlin. The object of the game is to direct five frogs to their homes by dodging traffic on a busy road, then crossing a river by jumping on floating logs, turtles, and alligators.
Q88759
1986 video game
Zork
Zork is a text adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer. The original developers and others, as the company Infocom, expanded and split the game into three titlesZorkI: The Great Underground Empire, ZorkII: The Wizard of Frobozz, and ZorkIII: The Dungeon Masterwhich were released commercially for a range of personal computers beginning in 1980. In Zork, the player explores the abandoned Great Underground Empire in search of treasure. The player moves between the game's hundreds of locations a
Galaxian
is a 1979 fixed shooter video game developed and published by Namco for arcades. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, who dive down towards the player in an attempt to hit them.
Dig Dug
1982 arcade game created by Namco
Maniac Mansion
1987 video game
Lode Runner
1983 video game
Castle Wolfenstein
1981 video game developed by Muse Software
Boulder Dash
1984 video game
Centipede
1981 video game
King's Bounty
1991 turn-based fantasy computer and video game
Paperboy
1985 arcade game
The Oregon Trail
1971 video game
Might and Magic Book One: The Secret of the Inner Sanctum
1986 video game
Defender
1981 video game
Q810986
1988 chess-playing video game
Marble Madness
1984 arcade video game
Mystery House
1980 video game
Commando
1985 video game
Wasteland
1988 video game
Kung-Fu Master
1984 video game
Track & Field
1983 arcade video game
Ultima I: The First Age of Darkness
1981 computer game
Robotron: 2084
1982 video game
Akalabeth: World of Doom
1979 video game
Q55815
1984 video game
Sid Meier's Pirates!
1987 video game
Ikari Warriors
1986 video game
Gauntlet
fantasy-themed hack and slash 1985 arcade game by Atari Games
Archon: The Light and the Dark
1983 video game
King's Quest I
1984 video game
Moon Patrol
1982 video game
Leisure Suit Larry in the Land of the Lounge Lizards
1987 video game
Battlezone
1980 video game
Bad Dudes Vs. DragonNinja
1988 arcade game
BurgerTime
(or in Japan) is an arcade video game by Data East released in 1982. According to a former Data East programmer, the game was designed in-house but the development itself was outsourced to another company.
Choplifter
Choplifter (stylized as Choplifter!) is a 1982 horizontally scrolling shooter video game developed by Dan Gorlin and published by Broderbund for the Apple II. It was ported to the Atari 8-bit computers the same year, and later to the VIC-20, Commodore 64, Atari 5200, ColecoVision, MSX, and Thomson computers. In 1985, Sega released a remake for arcades, with subsequent ports published for the Master System and Famicom in 1986. Graphically enhanced versions for the Atari 8-bit computers and the Atari 7800 were also released in 1988 by Atari Corporation.
Ultima IV: Quest of the Avatar
1985 video game
Karateka
1984 video game
Ultima II: The Revenge of the Enchantress
1982 video game
Wizardry: Proving Grounds of the Mad Overlord
1981 video game
Karate Champ
1984 karate video game
Zaxxon
is a 1981 scrolling shooter video game developed by Sega with assistance from Ikegami Tsushinki and published by Sega for Japanese and European arcades; it was distributed by Sega/Gremlin in North America. The player pilots a ship through two heavily defended space fortresses, and the outer space areas between them, to confront the Zaxxon robot at the end of the second fortress.
Pipe Mania
1989 video game
The Bard's Tale
1985 role-playing video game
Ultima III: Exodus
1983 video game
Wizardry II: The Knight of Diamonds
1982 video game
Renegade
1986 video game
Mr. Do!
1982 arcade video game
Dangerous Dave
1988 video game
Test Drive
1987 racing video game
California Games
1987 sports video game
Wizardry III: Legacy of Llylgamyn
1983 video game
Spy vs. Spy
1984 video game
Stargate
1981 arcade game
Jungle Hunt
1982 side-scroller video game