Category
page 1Fixed shooters

Space Invaders
1978 fixed shooter video game

Galaga
is a 1981 fixed shooter video game developed and published by Namco for Japanese and European arcades; it was distributed by Midway Manufacturing in North America. It is the sequel to 1979's Galaxian, and the second game in the Galaxian series. Controlling a starship, the player is tasked with destroying the Galaga forces in each stage while avoiding enemies and projectiles. Some enemies can capture a player's ship via a tractor beam, which can be rescued by another ship to give the player a "dual fighter" with additional firepower.

Galaxian
is a 1979 fixed shooter video game developed and published by Namco for arcades. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, who dive down towards the player in an attempt to hit them.

Centipede
1981 video game

Pooyan
is a 1982 fixed shooter video game developed and published by Konami for arcades. It was released in North America by Stern Electronics. The player controls "Mama", a pig whose babies have been kidnapped by a group of wolves. It was later ported to home consoles and personal computers.

Phoenix
1980 shoot 'em up arcade video game

Tempest
Atari vector arcade game from 1981

Gyruss
is a 1983 tube shooter video game developed and published by Konami for Japanese arcades. It was initially licensed to Centuri in North America for dedicated machines before Konami released their own self-distributed conversion kits for the game. Parker Brothers released ports for the Atari 2600, Atari 5200, Atari 8-bit computers, ColecoVision and Commodore 64 in 1984. An enhanced version for the Famicom Disk System was released in 1988, followed by the Nintendo Entertainment System in 1989.
Space Dandy
Japanese anime television series
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Gorf
Gorf is a 1981 fixed shooter video game developed by Dave Nutting Associates and published by Midway Manufacturing for arcades. It features five distinct levels, the first of which is based on Space Invaders and another on Galaxian. The game makes use of synthesized speech for the Gorfian robot which taunts the player, powered by a speech chip. Gorf allows the player to buy two additional lives per quarter before starting the game, for a maximum of seven lives.

King & Balloon
1980 video game
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Gaplus
is a 1984 fixed shooter video game developed and published by Namco for arcades. It was released in North America by Bally Midway. It is the third game in the Galaxian series, serving as a direct sequel to Galaga (1981). In North America, a modification kit was later released to change the name to Galaga 3, possibly to reflect its position in the series. It was the only game other than Phozon to run on the Namco Phozon hardware. A contemporary home port for the Commodore 64 was released in 1988. A demake version of the game (in the style of Nintendo Entertainment System games) was included in

Tempest 2000
1994 tube-shooter video game for the Atari Jaguar.

Demon Attack
1982 fixed shooter video game

Moon Cresta
1980 video game

Juno First
1983 video game

Galaga '88
1987 video game

Millipede
1982 video game

Space Invaders Extreme
2008 video game

Megamania
Megamania is a fixed shooter video game developed by Steve Cartwright for the Atari 2600 and published by Activision in 1982. In the game, a pilot of an intergalactic space cruiser has a nightmare where his ship is being attacked by food and household objects. Using the missile launcher from their space cruiser, the pilot fends off the attackers. The game was later released for the Atari 5200 and Atari 8-bit computers.

Pepsi Invaders
1983 video game

Galaxy Wars
1979 video game
Ozma Wars
1979 video game

Air-Sea Battle
1977 video game

Buzz Bombers
1982 video game

Beamrider
Beamrider is a fixed shooter video game written for the Intellivision by David Rolfe and published by Activision in 1983. The game was ported to the Atari 2600 (with a slightly reduced feature set), Atari 5200, Atari 8-bit computers, ColecoVision, Commodore 64, ZX Spectrum, and MSX.

Astro Invader
arcade shooter by Konami
Sasuke vs. Commander
1980 video game

Kiloblaster
Kiloblaster is a fixed shooter video game trilogy written by Allen Pilgrim and published by Epic MegaGames in 1992 for IBM PC compatibles. Based on Namco's Galaxian from 1979, there are a few differences such as allowing greater player movement (horizontally and vertically), much faster enemy movement, power-ups, enemies that take more than one hit, and allies to assist in battle.

Atlantis
video game published in 1982

Threshold
1981 video game

Zarzon
Zarzon (, ), also known as , is a 1981 fixed shooter arcade game developed and manufactured by SNK and licensed to Taito for North American release. The gameplay is a variation of Space Invaders.

Astrosmash
Astrosmash is a fixed shooter video game for the Intellivision console, designed by John Sohl and released by Mattel Electronics in 1981. The player uses a laser cannon to destroy falling meteors, bombs, and other targets.

Communist Mutants from Space
1982 video game

Sabotage
1981 computer game

Astro Blaster
1981 video game

Space Giraffe
2007 video game