Category
page 1God games

Spore
2008 video game

SimEarth
SimEarth: The Living Planet is a life simulation game, the second designed by Will Wright, published in 1990 by Maxis. In SimEarth, the player controls the development of a planet. English scientist James Lovelock served as an advisor and his Gaia hypothesis of planet evolution was incorporated into the game. Versions were made for the Macintosh, Atari ST, Amiga, IBM PC, Super Nintendo Entertainment System, Sega CD, and TurboGrafx-16. It was re-released for the Wii Virtual Console. In 1996, several of Maxis' simulation games were re-released under the Maxis Collector Series with greater compat
god game
video game genre

Dungeon Keeper
1997 strategy video game

Populous: The Beginning
1998 video game

Populous
1989 video game

Black & White
2001 video game

ActRaiser
is a 1990 video game developed by Quintet and published by Enix for the Super Nintendo Entertainment System. It combines traditional side-scrolling platforming and sections with city building elements. A sequel, ActRaiser 2, was released for the Super NES in 1993. In 2007, ActRaiser became available on the Wii's Virtual Console download service in Europe, North America, and Japan. A version of the game was also released for European mobile phones in 2004. A remake, Actraiser Renaissance, was released for several platforms in 2021.

From Dust
2011 video game

Patapon
is a 2007 rhythm video game developed by Pyramid and Japan Studio and published by Sony Computer Entertainment for the PlayStation Portable. The game's unique genre was described to be a combination of rhythm and strategy. Its concept and design were conceived when game designer Hiroyuki Kotani discovered the Patapon designs from French artist Rolito's personal website. The name Patapon was created by Rolito and was inspired by an old French song for children. Kotani chose the name because it sounded similar to marching and drumming. The game was released in Japan in December 2007 and in Febru

Dungeon Keeper 2
1999 video game
Q2290882
2005 video game

SimLife
SimLife: The Genetic Playground is a video game produced by Maxis in 1992. The concept of the game is to simulate an ecosystem; players may modify the genetics of the plants and animals that inhabit the virtual world. The point of this game is to experiment and create a self-sustaining ecosystem. SimLife was re-released in 1993 as part of the SimClassics Volume 1 compilation, alongside SimCity Classic and SimAnt for PC, Mac and Amiga.

WorldBox
WorldBox is a 2012 sandbox game by Maxim Karpenko. The game allows the use of different elements to create, change, and destroy virtual worlds as well as civilizations using powers given to them. In the game you can make and destroy while handling the "politics" of the world.

Godus
Godus is a god video game developed by 22cans and published by DeNA. The company launched a Kickstarter campaign to raise funds and met their funding goal on 20 December 2012. Godus was designed by Peter Molyneux, who described it as the spiritual successor to his earlier creation, Populous. A real-time strategy, combat game spin-off, Godus Wars, was released in 2016. While the mobile versions of Godus continue to be updated, the PC editions of both games never left Steam Early Access, and are no longer available for purchase on the Steam store.

Patapon 2
2008 music video game

Afterlife
1996 video game

Doodle God
2010 puzzle video game

Populous II: Trials of the Olympian Gods
1991 video game

Little Computer People
1985 video game
Populous
video game series

Mega Lo Mania
Mega-Lo-Mania is a real-time strategy video game developed by Sensible Software. It was released for the Amiga in 1991 and ported to other systems. It was released as Tyrants: Fight Through Time in North America and Mega Lo Mania: Jikū Daisenryaku (メガロマニア時空大戦略) in Japan. The game was re-released on ZOOM-Platform.com via Electronic Arts on August 31, 2022.

Utopia
1981 video game

Patapon 3
2011 video game

Doshin the Giant
1999 video game

Everything
2017 video game

Baldies
Baldies is a 1995 real-time strategy video game developed by Creative Edge Software and originally published by Atari Corporation for the Atari Jaguar CD. It was later ported to the PC, PlayStation, Sega Saturn, and Macintosh. In the game, the player manages a community of Baldies in order to build structures, increase their population, and create weapons to fight against enemies known as Hairies. There are four classes of Baldies and each structure has specific properties to assist the player. Its gameplay combines strategy with simulation and god game elements. Up to four players can partici

Spore Creatures
2008 video game

Reus
2013 video game
Creatures
1990s artificial life game series

What Did I Do to Deserve This, My Lord?
2007 video game

Evolution: The Game of Intelligent Life
1997 video game

Pocket God
2009 video game
Seaman 2
2007 video game

Godville
Godville () is a mobile and desktop browser zero-player role-playing video game developed by Mikhail Platov and Dmitry Kosinov. It was released as a Russian website in 2007 and as a mobile game in English on July 18, 2010. In the game, the player controls a character known as the god, who interacts with a character called the hero. The hero progresses in the video game without interaction with the player's god character. Reception to the game was positive, with the focus on its gameplay.

War for the Overworld
2015 video game

Dino Island
2002 video game