
Patapon
Sign in to saveis a 2007 rhythm video game developed by Pyramid and Japan Studio and published by Sony Computer Entertainment for the PlayStation Portable. The game's unique genre was described to be a combination of rhythm and strategy. Its concept and design were conceived when game designer Hiroyuki Kotani discovered the Patapon designs from French artist Rolito's personal website. The name Patapon was created by Rolito and was inspired by an old French song for children. Kotani chose the name because it sounded similar to marching and drumming. The game was released in Japan in December 2007 and in Febru
Game data
- Released
- 2009-09-03
- User rating
- 4.04 / 5
- Genres
- Strategy, Action, Puzzle
- Platforms
- PlayStation 4, PSP
- ESRB
- Everyone
via RAWG
Game details · IGDB
Set among a variety of colorful 2D backgrounds, Patapon unfolds through more than 30 missions with more than 20 different environments, where players are tasked with outfitting the Patapon army, collecting resources, and using strategy to grow the tribe into a devastating fighting force. Incorporating various button-timed drumbeats in real-time to control the Patapons, players will strategically traverse through each environment, battling enemies each step of the way. The game presents a variety of warrior types such as archers, infantry, cavalry, and more that players can unlock, along wit…
- Released
- 2007
- Genres
- Music, Real Time Strategy (RTS), Strategy
- Platforms
- PlayStation Vita, PlayStation Portable
- Game modes
- Single player
- Developer
- SCE Japan Studio, Pyramid
- Publisher
- Sony Computer Entertainment
Key facts
- Video game.title
- Patapon
- Video game.image
- Patapon.jpg
- Video game.caption
- European box art
- Video game.developer
- PyramidJapan Studio
- Video game.publisher
- Sony Computer Entertainment
- Video game.director
- Ejun
- Video game.producer
- Junichi Yoshizawa
- Video game.designer
- Hiroyuki Kotani
- Video game.artist
- Rolito
- Video game.programmer
- Hayato Ikeda
- Video game.composer
- Kemmei AdachiDaisuke Miyake
- Video game.series
- Patapon
- Video game.released
- PlayStation Portable PlayStation 41+2 ReplayNintendo Switch, PlayStation 5, Windows
- Video game.platforms
- 1+2 Replay
- Video game.genre
- Rhythm
- Video game.modes
- Single-player
via Wikipedia infobox
Wikidata facts
- Instance of
- video game
- Genre
- music video game
- Country of origin
- Japan
- Publisher
- Sony Interactive Entertainment
- Followed by
- Patapon 2
- Developer
- Japan Studio
- Platform
- PlayStation Portable
- Game mode
- single-player video game
- Distribution format
- Universal Media Disc
- Official website
- www.jp.playstation.com/scej/title/patapon
Show 1 more fact
- publication date
- 2007-12-20
via Wikidata · CC0
~15 min read
Encyclopedic overview
8 sectionsContents
- Gameplay
- Plot
- Development and release
- Reception
- Sequels and legacy
- Notes
- References
- External links
is a 2007 rhythm video game developed by Pyramid and Japan Studio and published by Sony Computer Entertainment for the PlayStation Portable. The game's unique genre was described to be a combination of rhythm and strategy. Its concept and design were conceived when game designer Hiroyuki Kotani discovered the Patapon designs from French artist Rolito's personal website. The name Patapon was created by Rolito and was inspired by an old French song for children. Kotani chose the name because it sounded similar to marching and drumming. The game was released in Japan in December 2007 and in February 2008 in North America and Europe.
In the game, the player acts as an invisible deity to a tribe of anthropomorphic eyeballs known as "Patapons" that can be commanded to move forward, attack, defend and retreat by using a sequence of drum beats. The story follows the Patapon tribe in their journey to reach Earthend and gaze upon "IT". They encounter giant beasts and an enemy tribe known as the Zigotons that serve as obstacles throughout their adventure.
Excerpted from Wikipedia’s “Patapon” article, available under the CC BY-SA 4.0 licence.