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Alundra

The Adventures of Alundra · RAWG · Courtesy of RAWG

EntityQ861322· pop 17· linked from 81 articles

Also known as The Adventures of Alundra

, released in Europe as The Adventures of Alundra, is an open-world action-adventure video game developed by Matrix Software and published by Sony Computer Entertainment for the PlayStation. It was originally released in 1997 in Japan, January 1998 in North America by Working Designs and June 1998 in PAL territories by Sony-owned Psygnosis. A standalone sequel, Alundra 2, was released in 1999.

Game data

Metacritic 86
Released
1998-01-01
User rating
4.14 / 5
Genres
Action, RPG, Puzzle
Platforms
PlayStation
ESRB
Teen

via RAWG

Key facts

Video game.image
Alundra.jpg
Video game.alt
The word "Alundra" appears in the center of the cover art, with a blue swirl design in the background. An anime-style male elf wields a sword in a defensive stance next to the words.
Video game.caption
European cover art featuring the titular character Alundra
Video game.developer
Matrix Software
Video game.director
Yasuhiro Ohori
Video game.producer
Takahiro KanekoHideaki KikukawaAkira Sato
Video game.designer
Yasunaga Oyama
Video game.writer
Ichiro Tezuka
Video game.composer
Kōhei Tanaka
Video game.platforms
PlayStation
Video game.genre
Action-adventure
Video game.modes
Single-player
Video game.title
Alundra

via Wikipedia infobox

Wikidata facts

Show 3 more facts
title
アランドラ
publication date
1997-04-11
Sources (7)

via Wikidata · CC0

~9 min read

Article

9 sections
Contents
  • Gameplay
  • Plot
  • Development
  • Release
  • Reception
  • Sequel
  • Notes
  • References
  • External links

, released in Europe as The Adventures of Alundra, is an open-world action-adventure video game developed by Matrix Software and published by Sony Computer Entertainment for the PlayStation. It was originally released in 1997 in Japan, January 1998 in North America by Working Designs and June 1998 in PAL territories by Sony-owned Psygnosis. A standalone sequel, Alundra 2, was released in 1999.

The game's protagonist is a young man named Alundra, who learns that he has the power to enter people's dreams. He is shipwrecked on an island, near the village of Inoa, where locals have been suffering from recurring nightmares that sometimes cause death. With his dream walking ability, Alundra proceeds to try to help the locals. The narrative becomes gradually darker and more twisted as the game progresses, dealing with mature themes such as death, clinical depression, fate, religion, and the essence of human existence.

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