ambient occlusion
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In the Vinony graph
Within Vinony's link graph, ambient occlusion is referenced by 77 other articles, and connects out to reflection mapping, digital object identifier and Blender.
It sits within the topics Global illumination algorithms and Shading.
Its subject is documented across 14 Wikipedia language editions.
Connections
reflection mapping
Entity
digital object identifier
Entity
Blender
Entity
Nvidia
Organization
PubMed
Entity
Unreal Engine
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Monte Carlo method
Entity
3D computer graphics
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computer animation
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solid angle
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3D modeling
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rendering
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ray tracing
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Semantic Scholar
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texture mapping
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Crytek
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associative array
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image editing
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Phong shading
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CryEngine
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