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GoldenEye 007

GoldenEye 007 (1997) · RAWG · Courtesy of RAWG

EntityQ369086· pop 33· linked from 419 articles

GoldenEye 007

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Also known as 1997 Goldeneye 007

1997 video game

Game data

Metacritic 96
Released
1997-08-23
User rating
4.37 / 5
Genres
Shooter
Platforms
Nintendo 64

via RAWG

Game details · IGDB

88Critic score
86User score · 418 ratings

GoldenEye 007 is a first-person shooter based on the 1995 James Bond film. The game features a single-player campaign with 20 missions across multiple difficulty levels, emphasizing stealth, varied objectives and mission-based progression. Players can use a range of weapons and gadgets while navigating diverse environments inspired by the movie. The local split-screen multiplayer mode supports up to four players and offers competitive scenarios such as deathmatch, team modes and character selection from the James Bond universe. The multiplayer component became widely recognized for its inf…

Released
1997
Genres
Shooter
Platforms
Nintendo 64
Game modes
Single player, Multiplayer, Split screen
Engine
Custom Engine
Franchise
James Bond
Developer
Rare
Publisher
Nintendo, Gradiente

Key facts

Developer
Rare
Publisher
Nintendo
Director
Martin Hollis
Producer
Martin Hollis
Designers
Duncan Botwood , David Doak
Programmers
Mark Edmonds Steve Ellis
Artists
Karl Hilton Adrian Smith Brett Jones
Writer
David Doak
Composers
Graeme Norgate Grant Kirkhope Robin Beanland
Series
James Bond
Platform
Nintendo 64
Release
JP : 23 August 1997 NA : 25 August 1997 UK : 7 November 1997
Genre
First-person shooter
Modes
Single-player , multiplayer

via Wikipedia infobox

Wikidata facts

Instance of
video game
Country of origin
United Kingdom
Publisher
Q8093
Series
Q2635372
Based on
GoldenEye
Narrative location
Mexico
Developer
Rare Ltd.
Platform
Nintendo 64
Show 6 more facts
publication date
1997-11-07
distributed by
Q8093
input device
gamepad
language of work or name
English language
title
Goldeneye 007
review score
83%
Sources (8)

via Wikidata · CC0

~39 min read

Encyclopedic overview

GoldenEye 007 is a 1997 first-person shooter game developed by Rare and published by Nintendo for the Nintendo 64. It is based on the 1995 James Bond film GoldenEye, with the player controlling the secret agent James Bond to prevent a criminal syndicate from using a satellite weapon. They navigate a series of levels to complete objectives, such as recovering or destroying objects, while shooting enemies. In a multiplayer mode, up to four players compete in several deathmatch scenarios via split-screen.

Development began in January 1995. An inexperienced team led by Martin Hollis developed GoldenEye 007 over two and a half years. The game was conceived as a side-scrolling platform game for the Super Nintendo Entertainment System, but evolved into a 3D shooter for the Nintendo 64 inspired by Doom (1993) and Virtua Cop (1994). Rare visited the GoldenEye set for reference, and Eon Productions and Metro-Goldwyn-Mayer (MGM) allowed them to expand the game with sequences and characters not featured in the film.

Excerpted from Wikipedia’s “GoldenEye 007” article, available under the CC BY-SA 4.0 licence.