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Super Mario 64

File:Super_Mario_64.png · Wikimedia Commons · See Wikimedia Commons

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Super Mario 64

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Also known as Mario 64, SM 64, M64, M 64, スーパーマリオ64, Super Mario Bros. 6, Super Mario Brothers 6, Super Mario Bros. 64

1996 three-dimensional platform video game developed by Nintendo

Game data

Metacritic 94
Released
1996-06-23
User rating
4.38 / 5
Genres
Platformer
Platforms
Nintendo 64
ESRB
Everyone

via RAWG

Game details · IGDB

89Critic score · 1 ratings
89User score · 2,051 ratings

Mario is super in a whole new way! Combining the finest 3-D graphics ever developed for a video game and an explosive soundtrack, Super Mario 64 becomes a new standard for video games. It's packed with bruising battles, daunting obstacle courses, and underwater adventures. Retrieve the Power Stars from their hidden locations and confront your arch-nemesis— Bowser, King of the Koopas! • Run freely in a grassy meadow, tip-toe through a gloomy dungeon, climb to the top of a mountain, or take a swim in the moat! • Leap headfirst into a watery painting and soon you'll be searching for the surfa…

Released
1996
Genres
Platform, Adventure
Platforms
Wii, Nintendo 64, Wii U
Game modes
Single player
Engine
Super Mario 64 Engine
Franchise
Mario Bros., Mario
Developer
Nintendo Entertainment Analysis & Development
Publisher
Nintendo, Playtronic, Gradiente

Key facts

Developer
Nintendo EAD
Publisher
Nintendo
Director
Shigeru Miyamoto
Producer
Shigeru Miyamoto
Designers
Yoichi Yamada Yasuhisa Yamamura Kenta Usui Naoki Mori Yoshiki Haruhana Makoto Miyanaga Katsuhiko Kanno
Programmers
Yasunari Nishida Yoshinori Tanimoto Hajime Yajima Daiki Iwamoto Toshio Iwawaki Takumi Kawagoe Giles Goddard
Artists
Shigefumi Hino Hisashi Nogami Yoshiaki Koizumi Hideki Fujii Satoru Takizawa Masanao Arimoto Tomoaki Kuroume Yusuke Nakano Yōichi Kotabe
Writer
Leslie Swan
Composer
Koji Kondo
Series
Super Mario
Platforms
Nintendo 64 iQue Player
Release
Nintendo 64 JP : June 23, 1996 NA : September 29, 1996 PAL : March 1, 1997 iQue Player CHN : November 18, 2003
Genres
Platform , action-adventure
Mode
Single-player
Kana
スーパーマリオ64
Romanization
Sūpā Mario 64

via Wikipedia infobox

~40 min read

Encyclopedic overview

Super Mario 64 is a 1996 platform game developed and published by Nintendo for the Nintendo 64. It is the first Super Mario game to feature 3D gameplay, combining traditional Super Mario gameplay, visual style, and characters in a large open world. In the game, Bowser invades Princess Peach's castle, kidnaps her, and hides the castle's Power Stars in different worlds inside magical paintings. As Mario, the player traverses levels and collects Power Stars to unlock areas of the castle, reach Bowser and rescue Peach.

Director Shigeru Miyamoto conceived a 3D Super Mario game during the production of Star Fox (1993). The team spent about one year on design and twenty months on production, starting with the virtual camera system. The team continued with illustrating the 3D character models and refining sprite movements. Yoji Inagaki recorded the sound effects, and the score was composed by Koji Kondo.

Excerpted from Wikipedia’s “Super Mario 64” article, available under the CC BY-SA 4.0 licence.

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