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EntityQ369990· pop 31· linked from 310 articles

Also known as GoldSource, Goldsource

GoldSrc (pronounced "Gold Source"), sometimes called the Half-Life engine, is a proprietary game engine developed by Valve. At its core, GoldSrc is a heavily modified version of id Software's Quake engine. It made its debut in 1998 with Half-Life and powered future games developed by or with oversight from Valve, including Half-Life expansions, Day of Defeat and games in the Counter-Strike series.

Key facts

Video game engine.name
GoldSrc
Video game engine.other_names
GoldSource, Half-Life Engine
Video game engine.screenshot
Halflife ingame.jpg
Video game engine.caption
Screenshot from Half-Life
Video game engine.logo
Half-Life Lambda.svg
Video game engine.logo caption
Official GoldSrc logo, depicting the Greek letter and scientific symbol, Lambda (λ)
Video game engine.developer
Valve, id Software
Video game engine.replaces
Quake engine
Video game engine.replaced_by
Source
Video game engine.programming language
C, C++, Assembly language
Video game engine.license
Proprietary

via Wikipedia infobox

Wikidata facts

Show 1 more fact
inception
1998-11-19
Sources (4)

via Wikidata · CC0

~6 min read

Article

7 sections
Contents
  • Development
  • History
  • ''Half-Life'' series
  • Other Valve games
  • Third-party games and modifications
  • Games using GoldSrc
  • References

GoldSrc (pronounced "Gold Source"), sometimes called the Half-Life engine, is a proprietary game engine developed by Valve. At its core, GoldSrc is a heavily modified version of id Software's Quake engine. It made its debut in 1998 with Half-Life and powered future games developed by or with oversight from Valve, including Half-Life expansions, Day of Defeat and games in the Counter-Strike series.

GoldSrc was succeeded by the Source engine with the releases of Half-Life: Source, Half-Life 2, and Counter-Strike: Source in 2004.

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