
Grim Fandango · RAWG · Courtesy of RAWG
Grim Fandango
Sign in to save1998 dark comedy neo-noir Windows adventure video game
Game details · IGDB
A neo-noir adventure to the Land of the Dead. Something's rotten in the land of the dead, and you're being played for a sucker. Meet Manny Calavera, travel agent at the Department of Death. He sells luxury packages to souls on their four-year journey to eternal rest. But there's trouble in paradise. Help Manny untangle himself from a conspiracy that threatens his very salvation.
- Released
- 1998
- Genres
- Point-and-click, Puzzle, Adventure
- Platforms
- PC (Microsoft Windows)
- Game modes
- Single player
- Engine
- GrimE, iMUSE
- Developer
- LucasArts
- Publisher
- LucasArts
Key facts
- Developer
- LucasArts
- Publisher
- LucasArts
- Director
- Tim Schafer
- Programmer
- Bret Mogilefsky
- Artist
- Peter Tsacle
- Writer
- Tim Schafer
- Composer
- Peter McConnell
- Engine
- GrimE
- Platforms
- Windows Linux OS X PlayStation 4 PlayStation Vita Android iOS Nintendo Switch Xbox One
- Release
- October 30, 1998 Windows NA : October 30, 1998 EU : November 1998 Remastered Linux , OS X , PS4 , Vita , Win WW : January 27, 2015 Android , iOS WW : May 5, 2015 Nintendo Switch WW : November 1, 2018 Xbox One WW : October 29, 2020
- Genre
- Graphic adventure
- Mode
- Single-player
via Wikipedia infobox
~40 min read
Encyclopedic overview
Grim Fandango is a 1998 adventure game directed by Tim Schafer and developed and published by LucasArts for Microsoft Windows. It is the first adventure game by LucasArts to use 3D computer graphics overlaid on pre-rendered static backgrounds. As with other LucasArts adventure games, the player must converse with characters and examine, collect, and use objects to solve puzzles.
Grim Fandango is set in the Land of the Dead in a retro-futuristic version of the 1950s, through which recently departed souls, represented as calaca-like figures, travel before they reach their final destination. The story follows travel agent Manuel "Manny" Calavera as he attempts to guide new arrival Mercedes "Meche" Colomar on her journey. The game combines elements of the Aztec afterlife with film noir style, with influences including The Maltese Falcon, On the Waterfront and Casablanca.
Excerpted from Wikipedia’s “Grim Fandango” article, available under the CC BY-SA 4.0 licence.