Jonathan Blow
Sign in to saveAlso known as Jon Blow, Jonathan David Blow
American video game designer and programmer
Music · MusicBrainz
- Type
- Group
- Origin
- France
- Active from
- 2014
Discography
- I2016
- Fall in Deep2016
- Vertigo Introduction2018
- Vertigo2018
- Shake The Disease2022
via MusicBrainz · CC0
Listeners · Last.fm
- Listeners
- 239
- Total plays
- 1,220
Tags
folkClassicalvideo game musicmodern classical
<a href="https://www.last.fm/music/Jonathan+Blow">Read more on Last.fm</a>
Recent publications · Crossref
5 total works indexed
- Measuring inconsistency in meta-analyses
· 2003 · cited 52,676x
- Cytoscape: A Software Environment for Integrated Models of Biomolecular Interaction Networks
· 2003 · cited 45,756x
- SciPy 1.0: fundamental algorithms for scientific computing in Python
· 2020 · cited 36,538x
- ImageNet Large Scale Visual Recognition Challenge
· 2015 · cited 30,543x
- Fully convolutional networks for semantic segmentation
· 2015 · cited 28,145x
via Crossref · CC0
Quotes
- “The way I think about puzzles is a real puzzle, is something you may not ever figure out.”
- “I can complain about games for my whole life.”
- “You know, in college, I never got either degree, but I was a double-major in Computer Science and English. And English at Berkeley, where I went to school, is very much creatively-driven. Basically, the entire bachelor's degree in English is all about bullshitting. And Computer Science, which was my other major, was exactly the opposite of that. You had to know what you were doing, and you had to know what you were talking about.”
- “A long time ago, I used to write fiction, short stories mainly. And I reached a point where I had honed my style so that it wasn't totally atrocious, and I kind of knew what I was doing when writing, and then the question was just, "What do I write about now?" And I couldn't really find anything that I felt was important enough to write about. So I just kind of gave up on writing.”
- “People have this reaction, ‘Why would I be interested in a game where you just walk around and draw lines on a bunch of panels? Why is there even a world there? Why is this not just a cheap iOS game or something?’ There are very good answers to that, but you don’t want to give people those answers because you then spoil the game for them.”
- “I feel like we don’t yet understand what games are capable of as a medium. And there’s not enough genuine interest throughout the game industry in dealing with that, because people have figured out how to make money. And that’s great, at least people have figured out how to make money for now by employing old gameplay discoveries in a continuously refined way, and-or borrowing things from other media.”
via Wikiquote · CC BY-SA
Wikidata facts
- Instance of
- human
- Given name
- Jonathan
- Gender
- male
- Citizenship
- United States
- Place of birth
- California
- Occupation
- screenwriter
- Educated at
- University of California, Berkeley
- Official website
- number-none.com/blow
- Image
- Jonathan Blow - Game Developers Conference Europe 2011 (2).jpg
Show 5 more facts
- Commons category
- Jonathan Blow
- date of birth
- 1971-11-17
- name in native language
- Jonathan David Blow
- social media followers
- 91800
- has written for
- Game Developer
via Wikidata · CC0