Katamari
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is a Japanese video game franchise created by Keita Takahashi and developed and published by Namco (and subsequently Bandai Namco Entertainment). The series puts players in control of a young character called The Prince (also referred to as Dashing Prince or the Prince of All Cosmos) as he assists his father, the King of All Cosmos, in the re-creation of stars and planets by using a ball called a katamari to roll up objects. The first title in the series was Katamari Damacy for the PlayStation 2, which became a cult classic and led to several sequels and spin-offs.
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is a Japanese video game franchise created by Keita Takahashi and developed and published by Namco (and subsequently Bandai Namco Entertainment). The series puts players in control of a young character called The Prince (also referred to as Dashing Prince or the Prince of All Cosmos) as he assists his father, the King of All Cosmos, in the re-creation of stars and planets by using a ball called a katamari to roll up objects. The first title in the series was Katamari Damacy for the PlayStation 2, which became a cult classic and led to several sequels and spin-offs.
==Concept== Keita Takahashi, the series creator, did not go into coding originally. He created "cheerfully bizarre" sculptures when he was a student at Musashino Art University. This inspired Takahashi to entertain audiences with his creations and decided to join Namco as a visual artist. He wanted to create a game where the players can do something they can only do in a game and create something that is not formulaic.