
MakeHuman
Sign in to savelogiciel de modélisation 3D de corps humains
Key facts
- Software.name
- MakeHuman
- Software.screenshot
- Makehuman 1 0 alpha8 rc screenshot.png
- Software.caption
- A model of a man in a business suit
- Software.developer
- The MakeHuman team
- Software.programming language
- Python
- Software.operating_system
- Linux, Mac OS X, Windows
- Software.genre
- 3D computer graphics
- Software.license
- AGPL
via Wikipedia infobox
Source code
This is the main source code for the MakeHuman application as such. See "Getting started" below for instructions on how to get MakeHuman up and running. Mac users should be able to use the same instructions as windows users, although this has not been thoroughly tested. At the point of writing this, the source code is almost ready for a stable release. Please do not use the issue tracker for general tech support. For such questions, please use the forums. The testing vision for this code is to build a community release that includes main application and often-used, user-contributed plug-ins. We hope that the utility of this integrated functionality is sufficient to entice a larger cohort of testers who get value-added in exchange for the possibility of uncovering deficiencies in our application. Install python 3.6.x or later from (or via your system's package management). On windows you MUST use 64-bit python. 32-bit python will not work. Install python dependencies (see the Installing python dependencies section below) Install git with LFS support. Modern git clients have LFS support included per default. Make sure the command "git" is available via the PATH variable. Use git to clone (or download the source as a zip) Run the "download assets git.py" script in the "makehuman" subdirectory of the source code. Optionally also run: compile models.py compile proxies.py compile targets.py Additionaly MakeHuman's shell plugin can make use of IPython / Jupyter. You might also want to install these packages: Installing python core dependencies on Linux It is recommended to install the aforementioned packages via the package manager of the operating system. Installing python core dependencies on Windows You should be able to start the command "pip" by opening a console prompt ("run" - "cmd.exe") and writing "pip". If not, figure out how to run pip (it should have been installed by python automatically): Use pip to install dependencies. Running the following command will install all python dependencies: Having done this, you can now start MakeHuman by running the makehuman.py script. On a prompt run master: This is where you will find the latest version of MakeHuman. In addition you may from time to time see feature branches (usually named feature...), which are removed after having been merged to the master branch.
Excerpt from the source-code README · 5,138 chars · not written by Vinony
Article · Français
MakeHuman est un logiciel libre de modélisation 3D de corps humains. Les modèles générés sont destinés à être importés dans des logiciels de modélisations 3D plus généraux comme Blender ou 3D Studio Max. MakeHuman dispose d'une interface simple pour générer un corps de type humain en se basant sur des critères généraux tels que le sexe, la musculature, le poids ou l'âge. Il permet de plus d'affiner chaque partie du corps séparément et de modifier la pose du modèle à l'aide d'un système d'os. Il est possible d'enregistrer les poses et les corps générés dans un format spécifique ou de les exporter au format Wavefront OBJ ou Collada. La version 1.0.0 est sortie le 14 mars 2014.
Abstract from DBpedia / Wikipedia · CC BY-SA