MAME
Sign in to saveAlso known as Multiple Arcade Machine Emulator, M.A.M.E.kkfb
MAME (formerly an acronym of Multiple Arcade Machine Emulator) is a free and open-source emulator designed to emulate the hardware of arcade games, later expanded to include video game consoles, old computers and other systems in software on modern personal computers and other platforms. Its intention is to preserve gaming history by preventing vintage video games from being lost or forgotten. It does this by emulating the inner workings of the emulated machines; the ability to actually play the video games is considered "a nice side effect". Joystiq has listed MAME as an application that ever
Key facts
- Software.name
- MAME
- Software.title
- MAME
- Software.logo
- MAMELogo.svg
- Software.logo size
- 270px
- Software.logo alt
- MAME Logo
- Software.screenshot
- NewMAME.png
- Software.caption
- MAME's main menu (as of version 0.209)
- Software.author
- Nicola Salmoria
- Software.developer
- The MAME community
- Software.latest release version
- 0.286
- Software.programming language
- C++ (C and Python for some drivers)
- Software.operating system
- Windows, macOS, Linux, BSD, Amiga, etc.
- Software.genre
- Emulator
- Software.license
- GPL-2.0-or-later, with some sub-parts BSD-3-Clause.(for versions since 0.172) Original MAME license (for versions prior to 0.172)
via Wikipedia infobox
Source code
MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus. See the Compiling MAME page on our documentation site for more information, including prerequisites for macOS and popular Linux distributions. For recent versions of macOS you need to install Xcode including command-line tools and SDL 2.0. For Windows users, we provide a ready-made build environment based on MinGW-w64. Visual Studio builds are also possible, but you still need build environment based on MinGW-w64. In order to generate solution and project files just run: MAME source code should be viewed and edited with your editor set to use four spaces per tab. Tabs are used for initial indentation of lines, with one tab used per indentation level. Spaces are used for other alignment within a line. Some parts of the code follow Allman style; some parts of the code follow K&R style -- mostly depending on who wrote the original version. Above all else, be consistent with what you modify, and keep whitespace changes to a minimum when modifying existing source. For new code, the majority tends to prefer Allman style, so if you don't care much, use that. All contributors need to either add a standard header for license info (on new files) or inform us of their wishes regarding which of the following licenses they would like their code to be made available under: the BSD-3-Clause license, the LGPL-2.1, or the GPL-2.0. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
Excerpt from the source-code README · 6,091 chars · not written by Vinony
Wikidata facts
- Official website
- www.mamedev.org
- Image
- Mame-0261.png
Show 6 more facts
- software version identifier
- 0.287
- Commons category
- MAME
- user manual URL
- docs.mamedev.org/_files/MAME.pdf
- social media followers
- 1533
- IRC channel URL
- irc://irc.freenode.net#mame-dev
- source code repository URL
- github.com/mamedev/mame
Sources (12)
via Wikidata · CC0
~18 min read
Article
9 sectionsContents
- History and overview
- Design
- ROM data
- Philosophy, accuracy and quality
- Legal status
- Original MAME license
- See also
- References
- External links
MAME (formerly an acronym of Multiple Arcade Machine Emulator) is a free and open-source emulator designed to emulate the hardware of arcade games, later expanded to include video game consoles, old computers and other systems in software on modern personal computers and other platforms. Its intention is to preserve gaming history by preventing vintage video games from being lost or forgotten. It does this by emulating the inner workings of the emulated machines; the ability to actually play the video games is considered "a nice side effect". Joystiq has listed MAME as an application that every Windows and Mac gamer should have.
The first public MAME release was by Nicola Salmoria on 5 February 1997. Now, the project documents over 32,000 individual systems, with more than 10,000 working titles, including arcade hardware, home computers, and video game consoles, though not all of the games are playable. MESS, an emulator for many video game consoles and computer systems, based on the MAME core, was integrated into MAME in 2015.