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Mass Effect
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OverviewAI-generated
Mass Effect is a single-player action role-playing game developed by BioWare and BioWare Edmonton. It was announced on October 2, 2005, and released in 2007, with publication dates listed as November 16 and November 20. The title utilizes the Unreal Engine 3 and is part of the Mass Effect franchise.
The game is available on PC, Xbox 360, PlayStation 3, and Xbox One. It carries a Mature ESRB rating. Critical reception included a Metacritic score of 89 and a review score of 89/100. User ratings vary by platform, with scores of 4.39 and 86. The software version identifier is 1.02.
Synthesized by Vinony from 24 facts across 4 sources: Wikidata, RAWG, IGDB, Vinony graph. Generated from structured data (not the Wikipedia text) and checked against those facts — may still contain errors.
Game data
Metacritic 89- Released
- 2007-11-16
- User rating
- 4.39 / 5
- Genres
- Action, RPG
- Platforms
- PC, Xbox One, Xbox 360, PlayStation 3
- ESRB
- Mature
via RAWG
Game details · IGDB
Mass Effect is an action role-playing game set in the year 2183. The player takes the role of Commander Shepard, a customizable character who serves as Executive Officer aboard the SSV Normandy. After a routine mission goes wrong, Shepard assembles a squad and pursues a threat that escalates into a galaxy-wide conflict. The game features real-time squad-based combat where players choose companions and tactics suited to different enemy types, from biotic-wielding opponents to heavily armored machines. The game spans a large science fiction universe, with explorable locations ranging from th…
- Released
- 2007
- Genres
- Shooter, Role-playing (RPG)
- Platforms
- PlayStation 3, PC (Microsoft Windows), Xbox 360
- Game modes
- Single player
- Engine
- Unreal Engine 3
- Franchise
- Mass Effect
- Developer
- BioWare, BioWare Edmonton
- Publisher
- Electronic Arts, Microsoft Game Studios
Key facts
- Developer
- BioWare
- Publisher
- Microsoft Game Studios
- Director
- Casey Hudson
- Designer
- Preston Watamaniuk
- Programmer
- David Falkner
- Artist
- Derek Watts
- Writer
- Drew Karpyshyn
- Composers
- Jack Wall Sam Hulick Richard Jacques David Kates
- Series
- Mass Effect
- Engine
- Unreal Engine 3
- Platforms
- Xbox 360 Windows PlayStation 3
- Release
- November 20, 2007 Xbox 360 , NA : November 20, 2007 AU : November 22, 2007 EU : November 23, 2007 Windows , NA : May 28, 2008 AU : June 5, 2008 EU : June 6, 2008 PlayStation 3 , NA : December 4, 2012 EU : December 7, 2012
- Genre
- Action role-playing
- Mode
- Single-player
via Wikipedia infobox
~33 min read
Encyclopedic overview
Mass Effect is a 2007 action role-playing game developed by BioWare and published by Microsoft Game Studios for the Xbox 360. It is the first game in the Mass Effect series, and takes place within the Milky Way galaxy in the year 2183, where civilization is threatened by a highly advanced machine race known as the Reapers. The player assumes the role of Commander Shepard, an elite human soldier who must stop a rogue agent from carrying out the Reapers' galactic invasion. The game involves completing multiple quests that generally involve space exploration, squad and vehicular combat, and interaction with non-player characters.
Planned as the first chapter of a trilogy, Mass Effect was developed over the course of three and a half years, and uses the Unreal Engine 3 as a groundwork. It was designed so that the player would assume the role of a central character that could make important decisions and impact the story of the game in numerous ways. The combat was designed to offer the tactics and customization of a role-playing game, but through a simpler and real-time third-person shooter interface. In 2008 and 2009, two downloadable content packs that introduced new missions to the base game were released.
Excerpted from Wikipedia’s “Mass Effect” article, available under the CC BY-SA 4.0 licence.