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Need for Speed: Carbon

File:Need_for_Speed_Carbon_Game_Cover.jpg · Wikimedia Commons · See Wikimedia Commons

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Need for Speed: Carbon

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Also known as NFS: Carbon, NFSC, Carbon, Need for Speed Carbon

2006 video game

OverviewAI-generated

Need for Speed: Carbon is a racing game developed by EA Black Box, EA Canada, and TransGaming Inc. It was released on October 30, 2006, for PlayStation 3, PC (Microsoft Windows), Mac, and Xbox 360. The title is part of the Need for Speed franchise and utilizes the EAGL engine.

The game features single player, multiplayer, and split screen modes. Its genres are listed as Racing, Arcade, and Simulator. The ESRB rating is Everyone 10+.

Critical reception included a Metacritic score of 77 and a review score of 72/100. Other ratings include 3.95, 73, and a critic rating of 71.

Synthesized by Vinony from 21 facts across 4 sources: Wikidata, RAWG, IGDB, Vinony graph. Generated from structured data (not the Wikipedia text) and checked against those facts — may still contain errors.

In the Vinony graph

Within Vinony's link graph, Need for Speed: Carbon is referenced by 192 other articles, and connects out to Rovio Entertainment, street racing and Europe.

It is catalogued under topics including 2006 video games, Arcade video games and EA Black Box games.

Its subject is documented across 42 Wikipedia language editions.

Game data

Metacritic 77
Released
2006-10-30
User rating
3.95 / 5
Genres
Racing, Arcade
Platforms
PC, Nintendo DS, Xbox 360, Xbox, PlayStation 3, PlayStation 2, PS Vita, PSP, Wii, GameCube, Game Boy Advance, Classic Macintosh
ESRB
Everyone 10+

via RAWG

Game details · IGDB

71Critic score · 2 ratings
73User score · 556 ratings

Need for Speed: Carbon, also known as NFS Carbon or NFSC, is an Electronic Arts video game in the Need for Speed series. It is the tenth installment and was the first game in the series to gain the PEGI rating of 12+. The game is a sequel to 2005's Need for Speed: Most Wanted.

Released
2006
Genres
Racing, Simulator
Platforms
PlayStation 3, PC (Microsoft Windows), Mac, Xbox 360
Game modes
Single player, Multiplayer, Split screen
Engine
EAGL
Franchise
Need for Speed
Developer
EA Black Box, EA Canada, TransGaming Inc.
Publisher
Electronic Arts

Key facts

Developers
EA Black Box Rovio Mobile (mobile) TransGaming (Mac OS X) Global VR (arcade)
Publishers
Electronic Arts Global VR (arcade)
Composer
Trevor Morris
Series
Need for Speed
Platforms
Windows Mac OS X PlayStation 2 PlayStation 3 Xbox Xbox 360 GameCube Wii Arcade Mobile phone
Genre
Racing
Modes
Single-player multiplayer

via Wikipedia infobox

Wikidata facts

Country of origin
Canada
Narrative location
United States
Developer
EA Vancouver
Show 7 more facts
publication date
2006-10-30
characters
car tuning
input device
gamepad
distributed by
Nintendo eShop
language of work or name
Russian
Commons category
Need for Speed: Carbon
review score
72/100
Sources (12)

via Wikidata · CC0

~20 min read

Encyclopedic overview

Need for Speed: Carbon is a 2006 racing video game and the tenth installment in the Need for Speed series. Developed by EA Black Box, Rovio Mobile and published by Electronic Arts, it was released on October 31, 2006, for the PlayStation 2, Xbox, Xbox 360, GameCube, Windows, and Mac OS X, on November 17, 2006 as a launch title for the PlayStation 3, and November 19, 2006 as a launch title for the Wii and in 2008 for arcade cabinets. A portable version, Need for Speed: Carbon – Own the City, was released for the PlayStation Portable, Game Boy Advance, Nintendo DS and Zeebo. While it featured similar gameplay to the console versions, the portable versions included new or modified gameplay elements, a different setting and storyline, and a different selection of teammates. Own the City is the final installment in the series to be released for Game Boy Advance.

Carbon's storyline takes place after the events of Need for Speed: Most Wanted, and sees players conducting illegal street races within the fictional city of Palmont City. The story focuses on the player's character taking control of the city from various street-racing gangs. While the gameplay is similar to its predecessor, Carbon introduced a number of new features, including crews and racing wingmen, Touge-styled racing events, and greater customization options.

Excerpted from Wikipedia’s “Need for Speed: Carbon” article, available under the CC BY-SA 4.0 licence.

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