
OXO · RAWG · Courtesy of RAWG
Also known as Noughts and Crosses
1952 video game: naughts and crosses simulator
Game details · IGDB
35User score · 8 ratings
OXO was a computer game developed by Alexander S. Douglas in 1952 for the EDSAC computer, which simulates a game of Noughts and crosses, also sometimes called Tic-tac-toe. OXO is the earliest known game to display visuals on a video monitor. To play OXO, the player would enter input using a rotary telephone controller, and output was displayed on the computer's 35×16 dot matrix cathode ray tube. Each game was played against an artificially intelligent opponent.
- Released
- 1952
- Genres
- Puzzle, Strategy
- Platforms
- PC (Microsoft Windows), EDSAC
- Game modes
- Single player
- Developer
- Alexander Shafto "Sandy" Douglas, University of Warwick
- Publisher
- Alexander Shafto "Sandy" Douglas, University of Warwick