
Game data
- Released
- 1982-04-20
- User rating
- 3.77 / 5
- Platforms
- Commodore / Amiga, Atari 5200, Atari 2600, Atari Flashback, Atari 8-bit
via RAWG
Game details · IGDB
How deep can you go? In Pitfall you manoeuvre your ship down a seemingly neverending shaft while avoiding the rock edges and disembodied faces. Use the left right keyboard keys to move your ship side-to-side and use the up and down arrows to slightly speed your ship up or slow it down. Hitting rock faces will take points off your hit-points but hitting those creepy floating faces will mean instant death. Your ASCII graphics ship has ten hit points to start with. Five additional points are rewarded as you manoeuvre further down deeper into the shaft every three thousand points. Occasionally …
- Released
- 1984
- Genres
- Arcade
- Platforms
- DOS
- Game modes
- Single player
Key facts
- Video game.title
- Pitfall!
- Video game.image
- Pitfall-cover.jpg
- Video game.developer
- Activision
- Video game.publisher
- Activision
- Video game.designer
- David Crane
- Video game.series
- Pitfall
- Video game.platforms
- Atari 2600, Intellivision, Atari 5200, ColecoVision, Atari 8-bit, Commodore 64, MSX
- Video game.genre
- Platform
- Video game.modes
- Single-player
via Wikipedia infobox
Wikidata facts
- Instance of
- video game
- Genre
- platform game
- Country of origin
- United States
- Publisher
- Q200491
- Followed by
- Pitfall II: Lost Caverns
- Developer
- Q200491
- Platform
- ColecoVision
- Game mode
- single-player video game
- Designed by
- David Crane
Show 7 more facts
- publication date
- 1982-04-20
- topic's main category
- Category:Pitfall (series)
- input device
- touchscreen
- language of work or name
- English language
- title
- Pitfall!
- operating system
- iOS
- distributed by
- Q368215
Sources (6)
via Wikidata · CC0