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Q1063978
EntityQ1063978· pop 29· linked from 442 articles

The 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the 32-bit era until the release of the Sega Saturn. The 32X uses its own ROM cartridges and has its own library of games. It was distributed under the name in Japan and South Korea, Genesis 32X in North America, Mega 32X in Brazil, and Mega Drive 32X in all other regions.

Key facts

Information appliance.name
Sega 32X
Information appliance.logo
Sega 32X logo.svg
Information appliance.image
Sega-Genesis-Model2-32X.jpg
Information appliance.caption
The 32X attached to a second model Genesis
Information appliance.developer
Sega
Information appliance.manufacturer
Sega
Information appliance.type
Video game console add-on
Information appliance.generation
Fifth
Information appliance.price
¥16,800£169.99
Information appliance.discontinued
1996
Information appliance.units_sold
800,000
Information appliance.media
ROM cartridge,CD-ROM (with Sega CD)
Information appliance.cpu
2× SH-2 32-bit RISC
Information appliance.cpu_speed
23 MHz
Information appliance.memory
256 KB RAM, 256 KB VRAM
Information appliance.display
320 × 240 resolution, 32,768 on-screen colors
Information appliance.compatibility
Sega Genesis cartridges
Information appliance.related
Sega CD

via Wikipedia infobox

~25 min read

Encyclopedic overview

10 sections
Contents
  • History
  • Development
  • Promotion and release
  • Decline
  • Sega Neptune
  • Technical aspects and specifications
  • Game library
  • Reception and legacy
  • Notes
  • References

The 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the 32-bit era until the release of the Sega Saturn. The 32X uses its own ROM cartridges and has its own library of games. It was distributed under the name in Japan and South Korea, Genesis 32X in North America, Mega 32X in Brazil, and Mega Drive 32X in all other regions.

Sega unveiled the 32X at the Consumer Electronics Show in June 1994, and presented it as a low-cost option for 32-bit games. It was developed in response to the Atari Jaguar and concerns that the Saturn would not make it to market by the end of 1994. Though the 32X was conceived as a new, standalone console, at the suggestion of Sega of America executive Joe Miller and his team, it became an add-on for the Genesis which made the console more powerful. The final design contained two 32-bit central processing units and a visual display processor.

Excerpted from Wikipedia’s “Q1063978” article, available under the CC BY-SA 4.0 licence.

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