
Q1063978
Sign in to saveThe 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the 32-bit era until the release of the Sega Saturn. The 32X uses its own ROM cartridges and has its own library of games. It was distributed under the name in Japan and South Korea, Genesis 32X in North America, Mega 32X in Brazil, and Mega Drive 32X in all other regions.
Key facts
- Information appliance.name
- Sega 32X
- Information appliance.logo
- Sega 32X logo.svg
- Information appliance.image
- Sega-Genesis-Model2-32X.jpg
- Information appliance.caption
- The 32X attached to a second model Genesis
- Information appliance.developer
- Sega
- Information appliance.manufacturer
- Sega
- Information appliance.type
- Video game console add-on
- Information appliance.generation
- Fifth
- Information appliance.price
- ¥16,800£169.99
- Information appliance.discontinued
- 1996
- Information appliance.units_sold
- 800,000
- Information appliance.media
- ROM cartridge,CD-ROM (with Sega CD)
- Information appliance.cpu
- 2× SH-2 32-bit RISC
- Information appliance.cpu_speed
- 23 MHz
- Information appliance.memory
- 256 KB RAM, 256 KB VRAM
- Information appliance.display
- 320 × 240 resolution, 32,768 on-screen colors
- Information appliance.compatibility
- Sega Genesis cartridges
- Information appliance.related
- Sega CD
via Wikipedia infobox
~25 min read
Encyclopedic overview
10 sectionsContents
- History
- Development
- Promotion and release
- Decline
- Sega Neptune
- Technical aspects and specifications
- Game library
- Reception and legacy
- Notes
- References
The 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the 32-bit era until the release of the Sega Saturn. The 32X uses its own ROM cartridges and has its own library of games. It was distributed under the name in Japan and South Korea, Genesis 32X in North America, Mega 32X in Brazil, and Mega Drive 32X in all other regions.
Sega unveiled the 32X at the Consumer Electronics Show in June 1994, and presented it as a low-cost option for 32-bit games. It was developed in response to the Atari Jaguar and concerns that the Saturn would not make it to market by the end of 1994. Though the 32X was conceived as a new, standalone console, at the suggestion of Sega of America executive Joe Miller and his team, it became an add-on for the Genesis which made the console more powerful. The final design contained two 32-bit central processing units and a visual display processor.
Excerpted from Wikipedia’s “Q1063978” article, available under the CC BY-SA 4.0 licence.