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Q16987803
EntityQ16987803· pop 20· linked from 50 articles

BeamNG.drive is a 2015 sandbox vehicle simulation video game developed and published by Bremen-based video game developer BeamNG GmbH for Windows and Linux. The game features soft-body physics to simulate realistic handling and damage to vehicles. Initially released as a tech demo on August 3rd, 2013 along with paid access to an alpha, it was later made available on Steam Early Access for Windows on May 29th, 2015. BeamNG also develops a fork of the game designed for education as well as industrial and academic research entitled BeamNG.tech.

Game details · IGDB

75User score · 93 ratings

BeamNG.drive is a sandbox vehicle simulation game built around soft-body physics that simulate realistic vehicle handling, deformation, and damage in real time. The game originated as a spiritual successor to the open-source project Rigs of Rods and was initially released as a tech demo in 2013 before moving to Steam Early Access in 2015. Players can engage in campaigns, time trials, and free roam across various open-world maps, experimenting with vehicle collisions, environmental physics, and user-created mods. The game supports VR, features an integration with the car-building game Automa…

Released
2015
Genres
Racing, Simulator
Platforms
PC (Microsoft Windows), PlayStation 5
Game modes
Single player, Multiplayer
Engine
Torque 3D, Beam Next Generation
Developer
BeamNG
Publisher
BeamNG

Key facts

Video game.title
BeamNG.drive
Video game.image
BeamNGdrive cover.png
Video game.developer
BeamNG GmbH
Video game.publisher
BeamNG GmbH
Video game.engine
Torque 3D
Video game.released
August 3rd, 2013 (tech demo) May 29th, 2015 (early access)
Video game.genre
Vehicle simulation
Video game.modes
Single-player

via Wikipedia infobox

~8 min read

Encyclopedic overview

7 sections
Contents
  • Gameplay
  • Physics
  • Modding
  • Development
  • Reception
  • References
  • External links

BeamNG.drive is a 2015 sandbox vehicle simulation video game developed and published by Bremen-based video game developer BeamNG GmbH for Windows and Linux. The game features soft-body physics to simulate realistic handling and damage to vehicles. Initially released as a tech demo on August 3rd, 2013 along with paid access to an alpha, it was later made available on Steam Early Access for Windows on May 29th, 2015. BeamNG also develops a fork of the game designed for education as well as industrial and academic research entitled BeamNG.tech.

==Gameplay== BeamNG.drive features various gameplay modes and scenarios such as campaigns, time trials, as well as a free roam mode. Campaigns are collections of small scenarios based on specific themes, including races, chases and stunts. In time trials, the player selects a vehicle, map, and route, and competes against their own best time. In free roam, players can explore and experiment with maps, allowing them to operate, place, and manipulate objects and vehicles within the map. They can also change environmental properties such as gravity and wind. Players can utilize various objects ranging from road barriers to weapons such as cannons in order to inflict damage on other vehicles. Local multiplayer can also be enabled in any gameplay mode by connecting multiple controllers to the same system. An experimental VR mode is also available with the unstable and in development Vulkan renderer, allowing full stereoscopic 3D VR support.

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